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Implemented 1.6!
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@@ -81,9 +81,9 @@ public class EntityEgg extends Entity {
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}
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public void p_() {
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this.bk = this.locX;
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this.bl = this.locY;
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this.bm = this.locZ;
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this.bn = this.locX;
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this.bo = this.locY;
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this.bp = this.locZ;
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super.p_();
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if (this.a > 0) {
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--this.a;
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@@ -301,7 +301,7 @@ public class EntityEgg extends Entity {
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float f2 = 0.99F;
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float f3 = 0.03F;
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if (this.Z()) {
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if (this.aa()) {
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for (int i1 = 0; i1 < 4; ++i1) {
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float f4 = 0.25F;
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