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Implemented 1.6!
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@@ -32,12 +32,12 @@ public class EntityFish extends Entity {
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public EntityFish(World world) {
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super(world);
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this.b(0.25F, 0.25F);
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this.bI = true;
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}
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protected void b() {}
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public EntityFish(World world, EntityHuman entityhuman) {
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super(world);
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this.bI = true;
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this.owner = entityhuman;
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this.owner.hookedFish = this;
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this.b(0.25F, 0.25F);
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@@ -55,6 +55,8 @@ public class EntityFish extends Entity {
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this.a(this.motX, this.motY, this.motZ, 1.5F, 1.0F);
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}
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protected void b() {}
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public void a(double d0, double d1, double d2, float f, float f1) {
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float f2 = MathHelper.a(d0 * d0 + d1 * d1 + d2 * d2);
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@@ -103,7 +105,7 @@ public class EntityFish extends Entity {
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if (!this.world.isStatic) {
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ItemStack itemstack = this.owner.D();
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if (this.owner.dead || !this.owner.P() || itemstack == null || itemstack.getItem() != Item.FISHING_ROD || this.g(this.owner) > 1024.0D) {
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if (this.owner.dead || !this.owner.Q() || itemstack == null || itemstack.getItem() != Item.FISHING_ROD || this.g(this.owner) > 1024.0D) {
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this.die();
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this.owner.hookedFish = null;
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return;
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@@ -270,7 +272,7 @@ public class EntityFish extends Entity {
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} else {
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short short1 = 500;
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if (this.world.q(MathHelper.floor(this.locX), MathHelper.floor(this.locY) + 1, MathHelper.floor(this.locZ))) {
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if (this.world.s(MathHelper.floor(this.locX), MathHelper.floor(this.locY) + 1, MathHelper.floor(this.locZ))) {
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short1 = 300;
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}
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