Addition of all Entity classes.

Each Entity creates a corresponding instance of a Craft Entity, to be
used whenever sending instances to an event handler with
getBukkitEntity().
This commit is contained in:
Andrew Ardill
2011-01-17 16:17:16 +08:00
committed by Dinner Bone
parent 431f2f62cf
commit 6a3b096fb8
24 changed files with 154 additions and 13 deletions

View File

@@ -1,5 +1,9 @@
package net.minecraft.server;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.entity.CraftSkeleton;
import org.bukkit.craftbukkit.entity.CraftTNTPrimed;
public class EntityTNTPrimed extends Entity {
public int a;
@@ -10,6 +14,10 @@ public class EntityTNTPrimed extends Entity {
i = true;
a(0.98F, 0.98F);
H = J / 2.0F;
//CraftBukkit start
CraftServer server = ((WorldServer) this.l).getServer();
this.bukkitEntity = new CraftTNTPrimed(server, this);
//CraftBukkit end
}
public EntityTNTPrimed(World world, double d1, double d2, double d3) {