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Optimized blockCache, now only stores blocks asked for
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@@ -34,33 +34,35 @@ public class WorldServer extends World {
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private final CraftWorld world;
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private final CraftServer server;
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/**
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* setData
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*
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* @param x
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* @param y
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* @param z
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* @param data (actually a byte!)
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*/
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@Override
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public boolean d(int i1, int j1, int k1, int l1) {
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boolean result = super.d(i1, j1, k1, l1);
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if ((result) && (world != null)) world.updateBlock(i1, j1, k1);
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public boolean d(int x, int y, int z, int data) {
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boolean result = super.d(x, y, z, data);
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if ((result) && (world != null)) world.updateBlock(x, y, z, null, data);
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return result;
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}
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@Override
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public boolean setTypeId(int i, int j, int k, int l) {
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boolean result = super.setTypeId(i, j, k, l);
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if ((result) && (world != null)) world.updateBlock(i, j, k);
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public boolean setTypeId(int x, int y, int z, int type) {
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boolean result = super.setTypeId(x, y, z, type);
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if ((result) && (world != null)) world.updateBlock(x, y, z, type, null);
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return result;
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}
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@Override
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public boolean setTypeIdAndData(int i, int j, int k, int l, int i1) {
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boolean result = super.setTypeIdAndData(i, j, k, l, i1);
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if ((result) && (world != null)) world.updateBlock(i, j, k);
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public boolean setTypeIdAndData(int x, int y, int z, int type, int data) {
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boolean result = super.setTypeIdAndData(x, y, z, type, data);
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if ((result) && (world != null)) world.updateBlock(x, y, z, type, data);
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return result;
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}
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@Override
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public void setTileEntity(int i, int j, int k, TileEntity tileentity) {
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super.setTileEntity(i, j, k, tileentity);
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if (world != null) world.updateBlock(i, j, k);
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}
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public CraftWorld getWorld() {
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return world;
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}
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