Expose attack cooldown methods for Player (#1412)

This commit is contained in:
BillyGalbreath
2018-09-22 22:03:53 -05:00
parent 35d16a01a9
commit 6d7372445c
10 changed files with 108 additions and 16 deletions

View File

@@ -13,7 +13,7 @@ You can use EntityPathfindEvent to cancel new pathfinds from overriding your cur
diff --git a/src/main/java/com/destroystokyo/paper/entity/Pathfinder.java b/src/main/java/com/destroystokyo/paper/entity/Pathfinder.java
new file mode 100644
index 00000000..d6953b39
index 000000000..d6953b390
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/entity/Pathfinder.java
@@ -0,0 +0,0 @@
@@ -185,7 +185,7 @@ index 00000000..d6953b39
+ }
+}
diff --git a/src/main/java/org/bukkit/entity/Mob.java b/src/main/java/org/bukkit/entity/Mob.java
index d029d34e..48eddcd3 100644
index d029d34ea..48eddcd30 100644
--- a/src/main/java/org/bukkit/entity/Mob.java
+++ b/src/main/java/org/bukkit/entity/Mob.java
@@ -0,0 +0,0 @@ import org.bukkit.loot.Lootable;