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SPIGOT-4526: Add conversion time API for Zombie & subclasses
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@@ -16,8 +16,17 @@
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public class EntityZombie extends EntityMonster {
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protected static final IAttribute c = (new AttributeRanged((IAttribute) null, "zombie.spawnReinforcements", 0.0D, 0.0D, 1.0D)).a("Spawn Reinforcements Chance");
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@@ -21,6 +30,7 @@
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private int drownedConversionTime;
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@@ -14,13 +23,14 @@
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private static final DataWatcherObject<Boolean> bC = DataWatcher.a(EntityZombie.class, DataWatcherRegistry.i);
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private static final DataWatcherObject<Integer> bD = DataWatcher.a(EntityZombie.class, DataWatcherRegistry.b);
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private static final DataWatcherObject<Boolean> bE = DataWatcher.a(EntityZombie.class, DataWatcherRegistry.i);
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- private static final DataWatcherObject<Boolean> bF = DataWatcher.a(EntityZombie.class, DataWatcherRegistry.i);
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+ public static final DataWatcherObject<Boolean> bF = DataWatcher.a(EntityZombie.class, DataWatcherRegistry.i); // PAIL
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private final PathfinderGoalBreakDoor bG;
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private boolean bH;
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private int bI;
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- private int drownedConversionTime;
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+ public int drownedConversionTime; // PAIL
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private float bK;
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private float bL;
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+ private int lastTick = MinecraftServer.currentTick; // CraftBukkit - add field
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@@ -39,7 +48,7 @@
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if (this.drownedConversionTime < 0) {
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this.dE();
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}
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@@ -182,7 +196,14 @@
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@@ -182,14 +196,21 @@
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}
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if (flag) {
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@@ -55,6 +64,14 @@
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}
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}
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super.movementTick();
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}
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- private void a(int i) {
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+ public void a(int i) { // PAIL
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this.drownedConversionTime = i;
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this.getDataWatcher().set(EntityZombie.bF, true);
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}
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@@ -221,7 +242,12 @@
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entityzombie.setCustomNameVisible(this.getCustomNameVisible());
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}
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@@ -1,6 +1,6 @@
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--- a/net/minecraft/server/EntityZombieVillager.java
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+++ b/net/minecraft/server/EntityZombieVillager.java
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@@ -2,6 +2,10 @@
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@@ -2,13 +2,18 @@
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import java.util.UUID;
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import javax.annotation.Nullable;
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@@ -11,9 +11,11 @@
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public class EntityZombieVillager extends EntityZombie {
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@@ -9,6 +13,7 @@
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- private static final DataWatcherObject<Boolean> a = DataWatcher.a(EntityZombieVillager.class, DataWatcherRegistry.i);
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+ public static final DataWatcherObject<Boolean> a = DataWatcher.a(EntityZombieVillager.class, DataWatcherRegistry.i); // PAIL
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private static final DataWatcherObject<Integer> b = DataWatcher.a(EntityZombieVillager.class, DataWatcherRegistry.b);
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private int conversionTime;
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- private int conversionTime;
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+ public int conversionTime; // PAIL
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private UUID bD;
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+ private int lastTick = MinecraftServer.currentTick; // CraftBukkit - add field
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@@ -34,7 +36,12 @@
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this.conversionTime -= i;
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if (this.conversionTime <= 0) {
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@@ -100,8 +110,10 @@
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@@ -96,12 +106,14 @@
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return (Boolean) this.getDataWatcher().get(EntityZombieVillager.a);
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}
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- protected void a(@Nullable UUID uuid, int i) {
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+ public void a(@Nullable UUID uuid, int i) { // PAIL
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this.bD = uuid;
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this.conversionTime = i;
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this.getDataWatcher().set(EntityZombieVillager.a, true);
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