This commit is contained in:
Jason Penilla
2021-11-24 02:04:30 -08:00
parent baa293bb60
commit 70bec0e28e
16 changed files with 4 additions and 18 deletions

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@@ -1,65 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mariell Hoversholm <proximyst@proximyst.com>
Date: Thu, 30 Apr 2020 16:56:54 +0200
Subject: [PATCH] Add Raw Byte ItemStack Serialization
Serializes using NBT which is safer for server data migrations than bukkits format.
diff --git a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
+++ b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
@@ -0,0 +0,0 @@ public final class CraftMagicNumbers implements UnsafeValues {
public boolean isSupportedApiVersion(String apiVersion) {
return apiVersion != null && SUPPORTED_API.contains(apiVersion);
}
+
+ @Override
+ public byte[] serializeItem(ItemStack item) {
+ Preconditions.checkNotNull(item, "null cannot be serialized");
+ Preconditions.checkArgument(item.getType() != Material.AIR, "air cannot be serialized");
+
+ return serializeNbtToBytes((item instanceof CraftItemStack ? ((CraftItemStack) item).handle : CraftItemStack.asNMSCopy(item)).save(new CompoundTag()));
+ }
+
+ @Override
+ public ItemStack deserializeItem(byte[] data) {
+ Preconditions.checkNotNull(data, "null cannot be deserialized");
+ Preconditions.checkArgument(data.length > 0, "cannot deserialize nothing");
+
+ CompoundTag compound = deserializeNbtFromBytes(data);
+ int dataVersion = compound.getInt("DataVersion");
+ Dynamic<Tag> converted = DataFixers.getDataFixer().update(References.ITEM_STACK, new Dynamic<Tag>(NbtOps.INSTANCE, compound), dataVersion, getDataVersion());
+ return CraftItemStack.asCraftMirror(net.minecraft.world.item.ItemStack.of((CompoundTag) converted.getValue()));
+ }
+
+ private byte[] serializeNbtToBytes(CompoundTag compound) {
+ compound.putInt("DataVersion", getDataVersion());
+ java.io.ByteArrayOutputStream outputStream = new java.io.ByteArrayOutputStream();
+ try {
+ net.minecraft.nbt.NbtIo.writeCompressed(
+ compound,
+ outputStream
+ );
+ } catch (IOException ex) {
+ throw new RuntimeException(ex);
+ }
+ return outputStream.toByteArray();
+ }
+
+ private CompoundTag deserializeNbtFromBytes(byte[] data) {
+ CompoundTag compound;
+ try {
+ compound = net.minecraft.nbt.NbtIo.readCompressed(
+ new java.io.ByteArrayInputStream(data)
+ );
+ } catch (IOException ex) {
+ throw new RuntimeException(ex);
+ }
+ int dataVersion = compound.getInt("DataVersion");
+ Preconditions.checkArgument(dataVersion <= getDataVersion(), "Newer version! Server downgrades are not supported!");
+ return compound;
+ }
// Paper end
/**

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@@ -1,168 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sun, 5 Apr 2020 22:23:14 -0500
Subject: [PATCH] Add tick times API and /mspt command
diff --git a/src/main/java/com/destroystokyo/paper/MSPTCommand.java b/src/main/java/com/destroystokyo/paper/MSPTCommand.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/MSPTCommand.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper;
+
+import net.minecraft.server.MinecraftServer;
+import org.bukkit.ChatColor;
+import org.bukkit.Location;
+import org.bukkit.command.Command;
+import org.bukkit.command.CommandSender;
+
+import java.text.DecimalFormat;
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.Collections;
+import java.util.List;
+
+public class MSPTCommand extends Command {
+ private static final DecimalFormat DF = new DecimalFormat("########0.0");
+
+ public MSPTCommand(String name) {
+ super(name);
+ this.description = "View server tick times";
+ this.usageMessage = "/mspt";
+ this.setPermission("bukkit.command.mspt");
+ }
+
+ @Override
+ public List<String> tabComplete(CommandSender sender, String alias, String[] args, Location location) throws IllegalArgumentException {
+ return Collections.emptyList();
+ }
+
+ @Override
+ public boolean execute(CommandSender sender, String commandLabel, String[] args) {
+ if (!testPermission(sender)) return true;
+
+ MinecraftServer server = MinecraftServer.getServer();
+
+ List<String> times = new ArrayList<>();
+ times.addAll(eval(server.tickTimes5s.getTimes()));
+ times.addAll(eval(server.tickTimes10s.getTimes()));
+ times.addAll(eval(server.tickTimes60s.getTimes()));
+
+ sender.sendMessage("§6Server tick times §e(§7avg§e/§7min§e/§7max§e)§6 from last 5s§7,§6 10s§7,§6 1m§e:");
+ sender.sendMessage(String.format("§6◴ %s§7/%s§7/%s§e, %s§7/%s§7/%s§e, %s§7/%s§7/%s", times.toArray()));
+ return true;
+ }
+
+ private static List<String> eval(long[] times) {
+ long min = Integer.MAX_VALUE;
+ long max = 0L;
+ long total = 0L;
+ for (long value : times) {
+ if (value > 0L && value < min) min = value;
+ if (value > max) max = value;
+ total += value;
+ }
+ double avgD = ((double) total / (double) times.length) * 1.0E-6D;
+ double minD = ((double) min) * 1.0E-6D;
+ double maxD = ((double) max) * 1.0E-6D;
+ return Arrays.asList(getColor(avgD), getColor(minD), getColor(maxD));
+ }
+
+ private static String getColor(double avg) {
+ return ChatColor.COLOR_CHAR + (avg >= 50 ? "c" : avg >= 40 ? "e" : "a") + DF.format(avg);
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -0,0 +0,0 @@ public class PaperConfig {
commands = new HashMap<String, Command>();
commands.put("paper", new PaperCommand("paper"));
+ commands.put("mspt", new MSPTCommand("mspt"));
version = getInt("config-version", 24);
set("config-version", 24);
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
private String motd;
private int playerIdleTimeout;
public final long[] tickTimes;
+ // Paper start
+ public final TickTimes tickTimes5s = new TickTimes(100);
+ public final TickTimes tickTimes10s = new TickTimes(200);
+ public final TickTimes tickTimes60s = new TickTimes(1200);
+ // Paper end
@Nullable
private KeyPair keyPair;
@Nullable
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.averageTickTime = this.averageTickTime * 0.8F + (float) l / 1000000.0F * 0.19999999F;
long i1 = Util.getNanos();
+ // Paper start
+ tickTimes5s.add(this.tickCount, l);
+ tickTimes10s.add(this.tickCount, l);
+ tickTimes60s.add(this.tickCount, l);
+ // Paper end
+
this.frameTimer.logFrameDuration(i1 - i);
this.profiler.pop();
org.spigotmc.WatchdogThread.tick(); // Spigot
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
};
}
}
+ // Paper start
+ public static class TickTimes {
+ private final long[] times;
+
+ public TickTimes(int length) {
+ times = new long[length];
+ }
+
+ void add(int index, long time) {
+ times[index % times.length] = time;
+ }
+
+ public long[] getTimes() {
+ return times.clone();
+ }
+
+ public double getAverage() {
+ long total = 0L;
+ for (long value : times) {
+ total += value;
+ }
+ return ((double) total / (double) times.length) * 1.0E-6D;
+ }
+ }
+ // Paper end
}
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
net.minecraft.server.MinecraftServer.getServer().tps15.getAverage()
};
}
+
+ @Override
+ public long[] getTickTimes() {
+ return getServer().tickTimes5s.getTimes();
+ }
+
+ @Override
+ public double getAverageTickTime() {
+ return getServer().tickTimes5s.getAverage();
+ }
// Paper end
// Spigot start

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@@ -1,21 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 2 Apr 2020 19:31:16 -0400
Subject: [PATCH] Dead Player's shouldn't be able to move
This fixes a lot of game state issues where packets were delayed for processing
due to 1.15's new queue but processed while dead.
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -0,0 +0,0 @@ public abstract class Player extends LivingEntity {
@Override
protected boolean isImmobile() {
- return super.isImmobile() || this.isSleeping();
+ return super.isImmobile() || this.isSleeping() || this.isRemoved() || !valid; // Paper - player's who are dead or not in a world shouldn't move...
}
@Override

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@@ -1,42 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: chickeneer <emcchickeneer@gmail.com>
Date: Tue, 17 Mar 2020 14:18:50 -0500
Subject: [PATCH] Do not allow bees to load chunks for beehives
diff --git a/src/main/java/net/minecraft/world/entity/animal/Bee.java b/src/main/java/net/minecraft/world/entity/animal/Bee.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Bee.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Bee.java
@@ -0,0 +0,0 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
if (this.hivePos == null) {
return false;
} else {
+ if (!this.level.isLoadedAndInBounds(hivePos)) return false; // Paper
BlockEntity tileentity = this.level.getBlockEntity(this.hivePos);
return tileentity instanceof BeehiveBlockEntity && ((BeehiveBlockEntity) tileentity).isFireNearby();
@@ -0,0 +0,0 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
}
private boolean doesHiveHaveSpace(BlockPos pos) {
+ if (!this.level.isLoadedAndInBounds(pos)) return false; // Paper
BlockEntity tileentity = this.level.getBlockEntity(pos);
return tileentity instanceof BeehiveBlockEntity ? !((BeehiveBlockEntity) tileentity).isFull() : false;
@@ -0,0 +0,0 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
@Override
public boolean canBeeUse() {
if (Bee.this.hasHive() && Bee.this.wantsToEnterHive() && Bee.this.hivePos.closerThan((Position) Bee.this.position(), 2.0D)) {
+ if (!Bee.this.level.isLoadedAndInBounds(Bee.this.hivePos)) return false; // Paper
BlockEntity tileentity = Bee.this.level.getBlockEntity(Bee.this.hivePos);
if (tileentity instanceof BeehiveBlockEntity) {
@@ -0,0 +0,0 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
@Override
public void start() {
+ if (!Bee.this.level.isLoadedAndInBounds(Bee.this.hivePos)) return; // Paper
BlockEntity tileentity = Bee.this.level.getBlockEntity(Bee.this.hivePos);
if (tileentity instanceof BeehiveBlockEntity) {

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@@ -1,46 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 9 Apr 2020 21:20:33 -0400
Subject: [PATCH] Don't move existing players to world spawn
This can cause a nasty server lag the spawn chunks are not kept loaded
or they aren't finished loading yet, or if the world spawn radius is
larger than the keep loaded range.
By skipping this, we avoid potential for a large spike on server start.
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
this.stats = server.getPlayerList().getStatisticManager(this);
this.advancements = server.getPlayerList().getPlayerAdvancements(this);
this.maxUpStep = 1.0F;
- this.fudgeSpawnLocation(world);
+ //this.c(worldserver); // Paper - don't move to spawn on login, only first join
this.cachedSingleHashSet = new com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<>(this); // Paper
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
position = Vec3.atCenterOf(((ServerLevel) world).getSharedSpawnPos());
}
this.level = world;
- this.setPos(position.x(), position.y(), position.z());
+ this.setPosRaw(position.x(), position.y(), position.z()); // Paper - don't register to chunks yet
}
this.gameMode.setLevel((ServerLevel) world);
}
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
worldserver1 = worldserver;
}
+ if (nbttagcompound == null) player.fudgeSpawnLocation(worldserver1); // Paper - only move to spawn on first login, otherwise, stay where you are....
+
player.setLevel(worldserver1);
String s1 = "local";

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@@ -1,21 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 2 Apr 2020 17:16:48 -0400
Subject: [PATCH] Don't tick dead players
Causes sync chunk loads and who knows what all else.
This is safe because Spectators are skipped in unloaded chunks too in vanilla.
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
public void doTick() {
try {
- if (!this.isSpectator() || !this.touchingUnloadedChunk()) {
+ if (valid && !this.isSpectator() || !this.touchingUnloadedChunk()) { // Paper - don't tick dead players that are not in the world currently (pending respawn)
super.tick();
}

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@@ -1,22 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Josh Roy <10731363+JRoy@users.noreply.github.com>
Date: Fri, 10 Apr 2020 21:24:12 -0400
Subject: [PATCH] Expose MinecraftServer#isRunning
This allows for plugins to detect if the server is actually turning off in onDisable rather than just plugins reloading.
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
public int getCurrentTick() {
return net.minecraft.server.MinecraftServer.currentTick;
}
+
+ @Override
+ public boolean isStopping() {
+ return net.minecraft.server.MinecraftServer.getServer().hasStopped();
+ }
// Paper end
}

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@@ -1,136 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Phoenix616 <mail@moep.tv>
Date: Sat, 1 Feb 2020 16:50:39 +0100
Subject: [PATCH] Pillager patrol spawn settings and per player options
This adds config options for defining the spawn chance, spawn delay and
spawn start day as well as toggles for handling the spawn delay and
start day per player. (Based on the time played statistic)
When not per player it will use the Vanilla mechanic of one delay per
world and the world age for the start day.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
}
public boolean disablePillagerPatrols = false;
+ public double patrolSpawnChance = 0.2;
+ public boolean patrolPerPlayerDelay = false;
+ public int patrolDelay = 12000;
+ public boolean patrolPerPlayerStart = false;
+ public int patrolStartDay = 5;
private void pillagerSettings() {
disablePillagerPatrols = getBoolean("game-mechanics.disable-pillager-patrols", disablePillagerPatrols);
+ patrolSpawnChance = getDouble("game-mechanics.pillager-patrols.spawn-chance", patrolSpawnChance);
+ patrolPerPlayerDelay = getBoolean("game-mechanics.pillager-patrols.spawn-delay.per-player", patrolPerPlayerDelay);
+ patrolDelay = getInt("game-mechanics.pillager-patrols.spawn-delay.ticks", patrolDelay);
+ patrolPerPlayerStart = getBoolean("game-mechanics.pillager-patrols.start.per-player", patrolPerPlayerStart);
+ patrolStartDay = getInt("game-mechanics.pillager-patrols.start.day", patrolStartDay);
}
+
public boolean entitiesTargetWithFollowRange = false;
private void entitiesTargetWithFollowRange() {
entitiesTargetWithFollowRange = getBoolean("entities-target-with-follow-range", entitiesTargetWithFollowRange);
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
public boolean wonGame;
private int containerUpdateDelay; // Paper
public long loginTime; // Paper
+ public int patrolSpawnDelay; // Paper - per player patrol spawns
// Paper start - cancellable death event
public boolean queueHealthUpdatePacket = false;
public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
diff --git a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
@@ -0,0 +0,0 @@ import java.util.Random;
import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.server.level.ServerLevel;
+import net.minecraft.server.level.ServerPlayer;
+import net.minecraft.stats.Stats;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.MobSpawnType;
import net.minecraft.world.entity.SpawnGroupData;
import net.minecraft.world.entity.monster.PatrollingMonster;
-import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.CustomSpawner;
import net.minecraft.world.level.GameRules;
@@ -0,0 +0,0 @@ public class PatrolSpawner implements CustomSpawner {
@Override
public int tick(ServerLevel world, boolean spawnMonsters, boolean spawnAnimals) {
- if (world.paperConfig.disablePillagerPatrols) return 0; // Paper
+ if (world.paperConfig.disablePillagerPatrols || world.paperConfig.patrolSpawnChance == 0) return 0; // Paper
if (!spawnMonsters) {
return 0;
} else if (!world.getGameRules().getBoolean(GameRules.RULE_DO_PATROL_SPAWNING)) {
@@ -0,0 +0,0 @@ public class PatrolSpawner implements CustomSpawner {
} else {
Random random = world.random;
- --this.nextTick;
- if (this.nextTick > 0) {
+ // Paper start - Patrol settings
+ // Random player selection moved up for per player spawning and configuration
+ int j = world.players().size();
+ if (j < 1) {
return 0;
+ }
+
+ ServerPlayer entityhuman = world.players().get(random.nextInt(j));
+ if (entityhuman.isSpectator()) {
+ return 0;
+ }
+
+ int patrolSpawnDelay;
+ if (world.paperConfig.patrolPerPlayerDelay) {
+ --entityhuman.patrolSpawnDelay;
+ patrolSpawnDelay = entityhuman.patrolSpawnDelay;
} else {
- this.nextTick += 12000 + random.nextInt(1200);
- long i = world.getDayTime() / 24000L;
+ this.nextTick--;
+ patrolSpawnDelay = this.nextTick;
+ }
+
+ if (patrolSpawnDelay > 0) {
+ return 0;
+ } else {
+ long days;
+ if (world.paperConfig.patrolPerPlayerStart) {
+ days = entityhuman.getStats().getValue(Stats.CUSTOM.get(Stats.PLAY_TIME)) / 24000L; // PLAY_ONE_MINUTE is actually counting in ticks, a misnomer by Mojang
+ } else {
+ days = world.getDayTime() / 24000L;
+ }
+ if (world.paperConfig.patrolPerPlayerDelay) {
+ entityhuman.patrolSpawnDelay += world.paperConfig.patrolDelay + random.nextInt(1200);
+ } else {
+ this.nextTick += world.paperConfig.patrolDelay + random.nextInt(1200);
+ }
- if (i >= 5L && world.isDay()) {
- if (random.nextInt(5) != 0) {
+ if (days >= world.paperConfig.patrolStartDay && world.isDay()) {
+ if (random.nextDouble() >= world.paperConfig.patrolSpawnChance) {
+ // Paper end
return 0;
} else {
- int j = world.players().size();
if (j < 1) {
return 0;
} else {
- Player entityhuman = (Player) world.players().get(random.nextInt(j));
if (entityhuman.isSpectator()) {
return 0;

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@@ -1,48 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 2 Apr 2020 01:42:39 -0400
Subject: [PATCH] Prevent Double PlayerChunkMap adds crashing server
Suspected case would be around the technique used in .stopRiding
Stack will identify any causer of this and warn instead of crashing.
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
public void addEntity(Entity entity) {
org.spigotmc.AsyncCatcher.catchOp("entity track"); // Spigot
+ // Paper start - ignore and warn about illegal addEntity calls instead of crashing server
+ if (!entity.valid || entity.level != this.level || this.entityMap.containsKey(entity.getId())) {
+ new Throwable("[ERROR] Illegal PlayerChunkMap::addEntity for world " + this.level.getWorld().getName()
+ + ": " + entity + (this.entityMap.containsKey(entity.getId()) ? " ALREADY CONTAINED (This would have crashed your server)" : ""))
+ .printStackTrace();
+ return;
+ }
+ // Paper end
if (!(entity instanceof EnderDragonPart)) {
EntityType<?> entitytypes = entity.getType();
int i = entitytypes.clientTrackingRange() * 16;
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
public void onTrackingStart(Entity entity) {
org.spigotmc.AsyncCatcher.catchOp("entity register"); // Spigot
- ServerLevel.this.getChunkSource().addEntity(entity);
+ // ServerLevel.this.getChunkSource().addEntity(entity); // Paper - moved down below valid=true
if (entity instanceof ServerPlayer) {
ServerLevel.this.players.add((ServerPlayer) entity);
ServerLevel.this.updateSleepingPlayerList();
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
entity.valid = true; // CraftBukkit
+ ServerLevel.this.getChunkSource().addEntity(entity);
// Paper start - Set origin location when the entity is being added to the world
if (entity.getOriginVector() == null) {
entity.setOrigin(entity.getBukkitEntity().getLocation());

View File

@@ -1,25 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 31 Mar 2020 03:50:42 -0400
Subject: [PATCH] Remote Connections shouldn't hold up shutdown
Bugs in the connection logic appears to leave stale connections even, preventing shutdown
diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
@@ -0,0 +0,0 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
}
if (this.rconThread != null) {
- this.rconThread.stop();
+ //this.remoteControlListener.b(); // Paper - don't wait for remote connections
}
if (this.queryThreadGs4 != null) {
- this.queryThreadGs4.stop();
+ //this.remoteStatusListener.b(); // Paper - don't wait for remote connections
}
System.exit(0); // CraftBukkit

View File

@@ -1,19 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 2 Dec 2020 20:17:54 -0800
Subject: [PATCH] Set spigots verbose world setting to false by def
diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java
+++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java
@@ -0,0 +0,0 @@ public class SpigotWorldConfig
public void init()
{
- this.verbose = this.getBoolean( "verbose", true );
+ this.verbose = this.getBoolean( "verbose", false ); // Paper
this.log( "-------- World Settings For [" + this.worldName + "] --------" );
SpigotConfig.readConfig( SpigotWorldConfig.class, this );