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Updated to Minecraft 1.1
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@@ -284,10 +284,10 @@ public class Block {
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}
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public boolean a(int i, boolean flag) {
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return this.v_();
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return this.x_();
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}
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public boolean v_() {
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public boolean x_() {
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return true;
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}
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@@ -571,6 +571,8 @@ public class Block {
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return this.material.getPushReaction();
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}
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public void a(World world, int i, int j, int k, Entity entity, float f) {}
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static {
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Item.byId[WOOL.id] = (new ItemCloth(WOOL.id - 256)).a("cloth");
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Item.byId[LOG.id] = (new ItemWithAuxData(LOG.id - 256, LOG)).a("log");
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