Updated to Minecraft 1.1

This commit is contained in:
Erik Broes
2012-01-12 23:10:13 +01:00
parent dd5ef8725c
commit 7219d4dd85
82 changed files with 1472 additions and 1687 deletions

View File

@@ -4,6 +4,7 @@ import java.util.Collection;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
// CraftBukkit start
import org.bukkit.craftbukkit.TrigMath;
@@ -21,77 +22,117 @@ public abstract class EntityLiving extends Entity {
public float U;
public float V = 0.0F;
public float W = 0.0F;
protected float X;
protected float Y;
public float X = 0.0F;
public float Y = 0.0F;
protected float Z;
protected float aa;
protected boolean ab = true;
protected String texture = "/mob/char.png";
protected float ab;
protected float ac;
protected boolean ad = true;
protected float ae = 0.0F;
protected String af = null;
protected float ag = 1.0F;
protected int ah = 0;
protected float ai = 0.0F;
public boolean aj = false;
public float ak = 0.1F;
public float al = 0.02F;
public float am;
protected String texture = "/mob/char.png";
protected boolean af = true;
protected float ag = 0.0F;
protected String ah = null;
protected float ai = 1.0F;
protected int aj = 0;
protected float ak = 0.0F;
public float al = 0.1F;
public float am = 0.02F;
public float an;
public float ao;
protected int health = this.getMaxHealth();
public int ap;
protected int aq;
public int aq;
protected int ar;
private int a;
public int hurtTicks;
public int as;
public float at = 0.0F;
public int at;
public float au = 0.0F;
public int deathTicks = 0;
public int attackTicks = 0;
public float aw;
public float ax;
protected boolean ay = false;
protected int az;
public int aA = -1;
public float aB = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D);
public float aC;
public float ay;
protected boolean az = false;
protected int aA;
public int aB = -1;
public float aC = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D);
public float aD;
public float aE;
public float aF;
public EntityHuman killer = null; // CraftBukkit - prot to pub
protected int aG = 0;
public int aH = 0;
public int aI = 0;
protected int aH = 0;
protected EntityLiving aI = null;
public int aJ = 0;
public int aK = 0;
protected HashMap effects = new HashMap();
private boolean b = true;
private int c;
protected int aK;
protected double aL;
protected double aM;
protected double aN;
private ControllerLook lookController;
private ControllerMove moveController;
private ControllerJump jumpController;
private Navigation navigation;
protected PathfinderGoalSelector goalSelector = new PathfinderGoalSelector();
protected int aN;
protected double aO;
protected double aP;
float aQ = 0.0F;
protected double aQ;
protected double aR;
protected double aS;
float aT = 0.0F;
public int lastDamage = 0; // CraftBukkit - protected -> public
protected int aS = 0;
protected float aT;
protected float aU;
protected float aV;
protected boolean aW = false;
protected float aX = 0.0F;
protected float aY = 0.7F;
private int d = 0;
private Entity e;
protected int aZ = 0;
protected int aV = 0;
protected float aW;
protected float aX;
protected float aY;
protected boolean aZ = false;
protected float ba = 0.0F;
protected float bb = 0.7F;
private int h = 0;
private Entity i;
protected int bc = 0;
public int expToDrop = 0; // CraftBukkit
public int maxAirTicks = 300; // CraftBukkit
public EntityLiving(World world) {
super(world);
this.bc = true;
this.bf = true;
this.lookController = new ControllerLook(this);
this.moveController = new ControllerMove(this, this.bb);
this.jumpController = new ControllerJump(this);
this.navigation = new PathfinderNavigation(this, world);
this.U = (float) (Math.random() + 1.0D) * 0.01F;
this.setPosition(this.locX, this.locY, this.locZ);
this.T = (float) Math.random() * 12398.0F;
this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D);
this.bM = 0.5F;
this.X = this.yaw;
this.bP = 0.5F;
}
public ControllerLook getControllerLook() {
return this.lookController;
}
public ControllerMove getControllerMove() {
return this.moveController;
}
public ControllerJump getControllerJump() {
return this.jumpController;
}
public Navigation ah() {
return this.navigation;
}
public Random ai() {
return this.random;
}
public EntityLiving aj() {
return this.aI;
}
public int ak() {
return this.aV;
}
protected void b() {
@@ -99,7 +140,7 @@ public abstract class EntityLiving extends Entity {
}
public boolean g(Entity entity) {
return this.world.a(Vec3D.create(this.locX, this.locY + (double) this.x(), this.locZ), Vec3D.create(entity.locX, entity.locY + (double) entity.x(), entity.locZ)) == null;
return this.world.a(Vec3D.create(this.locX, this.locY + (double) this.y(), this.locZ), Vec3D.create(entity.locX, entity.locY + (double) entity.y(), entity.locZ)) == null;
}
public boolean e_() {
@@ -110,7 +151,7 @@ public abstract class EntityLiving extends Entity {
return !this.dead;
}
public float x() {
public float y() {
return this.length * 0.85F;
}
@@ -118,25 +159,25 @@ public abstract class EntityLiving extends Entity {
return 80;
}
public void ae() {
public void al() {
String s = this.c_();
if (s != null) {
this.world.makeSound(this, s, this.o(), this.w());
this.world.makeSound(this, s, this.o(), this.v());
}
}
public void af() {
this.am = this.an;
super.af();
public void am() {
this.an = this.ao;
super.am();
// MethodProfiler.a("mobBaseTick"); // CraftBukkit - not in production code
if (this.random.nextInt(1000) < this.a++) {
this.a = -this.h();
this.ae();
this.al();
}
// CraftBukkit start - don't inline the damage, perform it with an event
if (this.isAlive() && this.T()) {
if (this.isAlive() && this.U()) {
EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.SUFFOCATION, 1);
this.world.getServer().getPluginManager().callEvent(event);
@@ -180,7 +221,7 @@ public abstract class EntityLiving extends Entity {
}
}
this.aw = this.ax;
this.ax = this.ay;
if (this.attackTicks > 0) {
--this.attackTicks;
}
@@ -194,18 +235,19 @@ public abstract class EntityLiving extends Entity {
}
if (this.health <= 0) {
this.ag();
this.an();
}
if (this.aG > 0) {
--this.aG;
if (this.aH > 0) {
--this.aH;
} else {
this.killer = null;
}
this.aq();
this.aa = this.Z;
this.aB();
this.ac = this.ab;
this.W = this.V;
this.Y = this.X;
this.lastYaw = this.yaw;
this.lastPitch = this.pitch;
// MethodProfiler.a(); // CraftBukkit - not in production code
@@ -213,9 +255,9 @@ public abstract class EntityLiving extends Entity {
// CraftBukkit start
public int getExpReward() {
int exp = a(this.killer);
int exp = this.a(this.killer);
if (!this.world.isStatic && (this.aG > 0 || this.ac()) && !this.l()) {
if (!this.world.isStatic && (this.aH > 0 || this.ac()) && !this.l()) {
return exp;
} else {
return 0;
@@ -223,7 +265,7 @@ public abstract class EntityLiving extends Entity {
}
// CraftBukkit end
protected void ag() {
protected void an() {
++this.deathTicks;
if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead).
int i;
@@ -238,7 +280,7 @@ public abstract class EntityLiving extends Entity {
}
// CraftBukkit end
this.an();
this.ay();
this.die();
for (i = 0; i < 20; ++i) {
@@ -256,14 +298,14 @@ public abstract class EntityLiving extends Entity {
}
protected int a(EntityHuman entityhuman) {
return this.az;
return this.aA;
}
protected boolean ac() {
return false;
}
public void ah() {
public void ao() {
for (int i = 0; i < 20; ++i) {
double d0 = this.random.nextGaussian() * 0.02D;
double d1 = this.random.nextGaussian() * 0.02D;
@@ -274,23 +316,23 @@ public abstract class EntityLiving extends Entity {
}
}
public void M() {
super.M();
this.X = this.Y;
this.Y = 0.0F;
public void N() {
super.N();
this.Z = this.aa;
this.aa = 0.0F;
this.fallDistance = 0.0F;
}
public void w_() {
super.w_();
if (this.aH > 0) {
if (this.aI <= 0) {
this.aI = 60;
public void y_() {
super.y_();
if (this.aJ > 0) {
if (this.aK <= 0) {
this.aK = 60;
}
--this.aI;
if (this.aI <= 0) {
--this.aH;
--this.aK;
if (this.aK <= 0) {
--this.aJ;
}
}
@@ -301,7 +343,7 @@ public abstract class EntityLiving extends Entity {
float f1 = this.V;
float f2 = 0.0F;
this.X = this.Y;
this.Z = this.aa;
float f3 = 0.0F;
if (f > 0.05F) {
@@ -311,7 +353,7 @@ public abstract class EntityLiving extends Entity {
f1 = (float) TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
}
if (this.an > 0.0F) {
if (this.ao > 0.0F) {
f1 = this.yaw;
}
@@ -319,7 +361,7 @@ public abstract class EntityLiving extends Entity {
f3 = 0.0F;
}
this.Y += (f3 - this.Y) * 0.3F;
this.aa += (f3 - this.aa) * 0.3F;
float f4;
@@ -386,7 +428,7 @@ public abstract class EntityLiving extends Entity {
this.lastPitch += 360.0F;
}
this.Z += f2;
this.ab += f2;
}
protected void b(float f, float f1) {
@@ -433,13 +475,13 @@ public abstract class EntityLiving extends Entity {
if (this.world.isStatic) {
return false;
} else {
this.aS = 0;
this.aV = 0;
if (this.health <= 0) {
return false;
} else if (damagesource.k() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) {
return false;
} else {
this.aD = 1.5F;
this.aE = 1.5F;
boolean flag = true;
if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
@@ -452,24 +494,24 @@ public abstract class EntityLiving extends Entity {
flag = false;
} else {
this.lastDamage = i;
this.ap = this.health;
this.aq = this.health;
this.noDamageTicks = this.maxNoDamageTicks;
this.c(damagesource, i);
this.hurtTicks = this.as = 10;
this.hurtTicks = this.at = 10;
}
this.at = 0.0F;
this.au = 0.0F;
Entity entity = damagesource.getEntity();
if (entity != null) {
if (entity instanceof EntityHuman) {
this.aG = 60;
this.aH = 60;
this.killer = (EntityHuman) entity;
} else if (entity instanceof EntityWolf) {
EntityWolf entitywolf = (EntityWolf) entity;
if (entitywolf.isTamed()) {
this.aG = 60;
this.aH = 60;
this.killer = null;
}
}
@@ -477,7 +519,7 @@ public abstract class EntityLiving extends Entity {
if (flag) {
this.world.a(this, (byte) 2);
this.aB();
this.aM();
if (entity != null) {
double d0 = entity.locX - this.locX;
@@ -487,21 +529,21 @@ public abstract class EntityLiving extends Entity {
d0 = (Math.random() - Math.random()) * 0.01D;
}
this.at = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw;
this.au = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw;
this.a(entity, i, d0, d1);
} else {
this.at = (float) ((int) (Math.random() * 2.0D) * 180);
this.au = (float) ((int) (Math.random() * 2.0D) * 180);
}
}
if (this.health <= 0) {
if (flag) {
this.world.makeSound(this, this.n(), this.o(), this.w());
this.world.makeSound(this, this.n(), this.o(), this.v());
}
this.die(damagesource);
} else if (flag) {
this.world.makeSound(this, this.m(), this.o(), this.w());
this.world.makeSound(this, this.m(), this.o(), this.v());
}
return true;
@@ -509,11 +551,11 @@ public abstract class EntityLiving extends Entity {
}
}
private float w() {
private float v() {
return this.l() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F;
}
protected int O() {
public int P() {
return 0;
}
@@ -521,12 +563,12 @@ public abstract class EntityLiving extends Entity {
protected int d(DamageSource damagesource, int i) {
if (!damagesource.ignoresArmor()) {
int j = 25 - this.O();
int k = i * j + this.aq;
int j = 25 - this.P();
int k = i * j + this.ar;
this.g(i);
i = k / 25;
this.aq = k % 25;
this.ar = k % 25;
}
return i;
@@ -536,10 +578,10 @@ public abstract class EntityLiving extends Entity {
if (this.hasEffect(MobEffectList.RESISTANCE)) {
int j = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
int k = 25 - j;
int l = i * k + this.aq;
int l = i * k + this.ar;
i = l / 25;
this.aq = l % 25;
this.ar = l % 25;
}
return i;
@@ -568,7 +610,7 @@ public abstract class EntityLiving extends Entity {
}
public void a(Entity entity, int i, double d0, double d1) {
this.cb = true;
this.ce = true;
float f = MathHelper.a(d0 * d0 + d1 * d1);
float f1 = 0.4F;
@@ -576,7 +618,7 @@ public abstract class EntityLiving extends Entity {
this.motY /= 2.0D;
this.motZ /= 2.0D;
this.motX -= d0 / (double) f * (double) f1;
this.motY += 0.4000000059604645D;
this.motY += (double) f1;
this.motZ -= d1 / (double) f * (double) f1;
if (this.motY > 0.4000000059604645D) {
this.motY = 0.4000000059604645D;
@@ -586,15 +628,15 @@ public abstract class EntityLiving extends Entity {
public void die(DamageSource damagesource) {
Entity entity = damagesource.getEntity();
if (this.ah >= 0 && entity != null) {
entity.b(this, this.ah);
if (this.aj >= 0 && entity != null) {
entity.b(this, this.aj);
}
if (entity != null) {
entity.a(this);
}
this.ay = true;
this.az = true;
if (!this.world.isStatic) {
int i = 0;
@@ -603,7 +645,7 @@ public abstract class EntityLiving extends Entity {
}
if (!this.l()) {
this.dropDeathLoot(this.aG > 0, i);
this.dropDeathLoot(this.aH > 0, i);
}
}
@@ -656,8 +698,8 @@ public abstract class EntityLiving extends Entity {
this.damageEntity(DamageSource.FALL, i);
}
// CraftBukkit end
// CraftBukkit end
int j = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height), MathHelper.floor(this.locZ));
if (j > 0) {
@@ -671,7 +713,7 @@ public abstract class EntityLiving extends Entity {
public void a(float f, float f1) {
double d0;
if (this.az()) {
if (this.aK()) {
d0 = this.locY;
this.a(f, f1, 0.02F);
this.move(this.motX, this.motY, this.motZ);
@@ -682,7 +724,7 @@ public abstract class EntityLiving extends Entity {
if (this.positionChanged && this.d(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) {
this.motY = 0.30000001192092896D;
}
} else if (this.aA()) {
} else if (this.aL()) {
d0 = this.locY;
this.a(f, f1, 0.02F);
this.move(this.motX, this.motY, this.motZ);
@@ -706,7 +748,7 @@ public abstract class EntityLiving extends Entity {
}
float f3 = 0.16277136F / (f2 * f2 * f2);
float f4 = this.onGround ? this.ak * f3 : this.al;
float f4 = this.onGround ? this.al * f3 : this.am;
this.a(f, f1, f4);
f2 = 0.91F;
@@ -759,7 +801,7 @@ public abstract class EntityLiving extends Entity {
this.motZ *= (double) f2;
}
this.aC = this.aD;
this.aD = this.aE;
d0 = this.locX - this.lastX;
double d1 = this.locZ - this.lastZ;
float f6 = MathHelper.a(d0 * d0 + d1 * d1) * 4.0F;
@@ -768,8 +810,8 @@ public abstract class EntityLiving extends Entity {
f6 = 1.0F;
}
this.aD += (f6 - this.aD) * 0.4F;
this.aE += this.aD;
this.aE += (f6 - this.aE) * 0.4F;
this.aF += this.aE;
}
public boolean r() {
@@ -834,19 +876,31 @@ public abstract class EntityLiving extends Entity {
return false;
}
public void d(float f) {
this.aX = f;
}
public void e(boolean flag) {
this.aZ = flag;
}
public float ar() {
return this.bb;
}
public void d() {
if (this.d > 0) {
--this.d;
if (this.h > 0) {
--this.h;
}
if (this.aK > 0) {
double d0 = this.locX + (this.aL - this.locX) / (double) this.aK;
double d1 = this.locY + (this.aM - this.locY) / (double) this.aK;
double d2 = this.locZ + (this.aN - this.locZ) / (double) this.aK;
if (this.aN > 0) {
double d0 = this.locX + (this.aO - this.locX) / (double) this.aN;
double d1 = this.locY + (this.aP - this.locY) / (double) this.aN;
double d2 = this.locZ + (this.aQ - this.locZ) / (double) this.aN;
double d3;
for (d3 = this.aO - (double) this.yaw; d3 < -180.0D; d3 += 360.0D) {
for (d3 = this.aR - (double) this.yaw; d3 < -180.0D; d3 += 360.0D) {
;
}
@@ -854,12 +908,12 @@ public abstract class EntityLiving extends Entity {
d3 -= 360.0D;
}
this.yaw = (float) ((double) this.yaw + d3 / (double) this.aK);
this.pitch = (float) ((double) this.pitch + (this.aP - (double) this.pitch) / (double) this.aK);
--this.aK;
this.yaw = (float) ((double) this.yaw + d3 / (double) this.aN);
this.pitch = (float) ((double) this.pitch + (this.aS - (double) this.pitch) / (double) this.aN);
--this.aN;
this.setPosition(d0, d1, d2);
this.c(this.yaw, this.pitch);
List list = this.world.a(this, this.boundingBox.shrink(0.03125D, 0.0D, 0.03125D));
List list = this.world.a((Entity) this, this.boundingBox.shrink(0.03125D, 0.0D, 0.03125D));
if (list.size() > 0) {
double d4 = 0.0D;
@@ -878,40 +932,45 @@ public abstract class EntityLiving extends Entity {
}
// MethodProfiler.a("ai"); // CraftBukkit - not in production code
if (this.L()) {
this.aW = false;
this.aT = 0.0F;
this.aU = 0.0F;
this.aV = 0.0F;
} else if (!this.aj) {
this.m_();
if (this.M()) {
this.aZ = false;
this.aW = 0.0F;
this.aX = 0.0F;
this.aY = 0.0F;
} else if (this.at()) {
if (this.as()) {
this.av();
} else {
this.m_();
this.X = this.yaw;
}
}
// MethodProfiler.a(); // CraftBukkit - not in production code
boolean flag = this.az();
boolean flag1 = this.aA();
boolean flag = this.aK();
boolean flag1 = this.aL();
if (this.aW) {
if (this.aZ) {
if (flag) {
this.motY += 0.03999999910593033D;
} else if (flag1) {
this.motY += 0.03999999910593033D;
} else if (this.onGround && this.d == 0) {
this.X();
this.d = 10;
} else if (this.onGround && this.h == 0) {
this.o_();
this.h = 10;
}
} else {
this.d = 0;
this.h = 0;
}
this.aT *= 0.98F;
this.aU *= 0.98F;
this.aV *= 0.9F;
float f = this.ak;
this.aW *= 0.98F;
this.aX *= 0.98F;
this.aY *= 0.9F;
float f = this.al;
this.ak *= this.F();
this.a(this.aT, this.aU);
this.ak = f;
this.al *= this.G();
this.a(this.aW, this.aX);
this.al = f;
// MethodProfiler.a("push"); // CraftBukkit - not in production code
List list1 = this.world.getEntities(this, this.boundingBox.grow(0.20000000298023224D, 0.0D, 0.20000000298023224D));
@@ -928,15 +987,23 @@ public abstract class EntityLiving extends Entity {
// MethodProfiler.a(); // CraftBukkit - not in production code
}
protected boolean L() {
return this.health <= 0;
}
public boolean K() {
protected boolean as() {
return false;
}
protected void X() {
protected boolean at() {
return !this.world.isStatic;
}
protected boolean M() {
return this.health <= 0;
}
public boolean L() {
return false;
}
protected void o_() {
this.motY = 0.41999998688697815D;
if (this.hasEffect(MobEffectList.JUMP)) {
this.motY += (double) ((float) (this.getEffect(MobEffectList.JUMP).getAmplifier() + 1) * 0.1F);
@@ -949,14 +1016,14 @@ public abstract class EntityLiving extends Entity {
this.motZ += (double) (MathHelper.cos(f) * 0.2F);
}
this.cb = true;
this.ce = true;
}
protected boolean d_() {
return true;
}
protected void ak() {
protected void au() {
EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D);
if (entityhuman != null) {
@@ -969,56 +1036,70 @@ public abstract class EntityLiving extends Entity {
this.die();
}
if (this.aS > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D && this.d_()) {
if (this.aV > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D && this.d_()) {
this.die();
} else if (d3 < 1024.0D) {
this.aS = 0;
this.aV = 0;
}
}
}
protected void av() {
++this.aV;
this.au();
if (this.aI != null && !this.aI.isAlive()) {
this.aI = null;
}
this.goalSelector.a();
this.navigation.a();
this.moveController.a();
this.lookController.a();
this.jumpController.b();
}
protected void m_() {
++this.aS;
++this.aV;
EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D);
this.ak();
this.aT = 0.0F;
this.aU = 0.0F;
this.au();
this.aW = 0.0F;
this.aX = 0.0F;
float f = 8.0F;
if (this.random.nextFloat() < 0.02F) {
entityhuman = this.world.findNearbyPlayer(this, (double) f);
if (entityhuman != null) {
this.e = entityhuman;
this.aZ = 10 + this.random.nextInt(20);
this.i = entityhuman;
this.bc = 10 + this.random.nextInt(20);
} else {
this.aV = (this.random.nextFloat() - 0.5F) * 20.0F;
this.aY = (this.random.nextFloat() - 0.5F) * 20.0F;
}
}
if (this.e != null) {
this.a(this.e, 10.0F, (float) this.q_());
if (this.aZ-- <= 0 || this.e.dead || this.e.i(this) > (double) (f * f)) {
this.e = null;
if (this.i != null) {
this.a(this.i, 10.0F, (float) this.x());
if (this.bc-- <= 0 || this.i.dead || this.i.i(this) > (double) (f * f)) {
this.i = null;
}
} else {
if (this.random.nextFloat() < 0.05F) {
this.aV = (this.random.nextFloat() - 0.5F) * 20.0F;
this.aY = (this.random.nextFloat() - 0.5F) * 20.0F;
}
this.yaw += this.aV;
this.pitch = this.aX;
this.yaw += this.aY;
this.pitch = this.ba;
}
boolean flag = this.az();
boolean flag1 = this.aA();
boolean flag = this.aK();
boolean flag1 = this.aL();
if (flag || flag1) {
this.aW = this.random.nextFloat() < 0.8F;
this.aZ = this.random.nextFloat() < 0.8F;
}
}
protected int q_() {
public int x() {
return 40;
}
@@ -1030,9 +1111,9 @@ public abstract class EntityLiving extends Entity {
if (entity instanceof EntityLiving) {
EntityLiving entityliving = (EntityLiving) entity;
d2 = this.locY + (double) this.x() - (entityliving.locY + (double) entityliving.x());
d2 = this.locY + (double) this.y() - (entityliving.locY + (double) entityliving.y());
} else {
d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.x());
d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.y());
}
double d3 = (double) MathHelper.a(d0 * d0 + d1 * d1);
@@ -1043,12 +1124,12 @@ public abstract class EntityLiving extends Entity {
this.yaw = this.b(this.yaw, f2, f);
}
public boolean al() {
return this.e != null;
public boolean aw() {
return this.i != null;
}
public Entity am() {
return this.e;
public Entity ax() {
return this.i;
}
private float b(float f, float f1, float f2) {
@@ -1073,13 +1154,13 @@ public abstract class EntityLiving extends Entity {
return f + f3;
}
public void an() {}
public void ay() {}
public boolean g() {
return this.world.containsEntity(this.boundingBox) && this.world.a(this, this.boundingBox).size() == 0 && !this.world.c(this.boundingBox);
return this.world.containsEntity(this.boundingBox) && this.world.a((Entity) this, this.boundingBox).size() == 0 && !this.world.c(this.boundingBox);
}
protected void ao() {
protected void az() {
// CraftBukkit start
EntityDamageByBlockEvent event = new EntityDamageByBlockEvent(null, this.getBukkitEntity(), EntityDamageEvent.DamageCause.VOID, 4);
this.world.getServer().getPluginManager().callEvent(event);
@@ -1092,11 +1173,11 @@ public abstract class EntityLiving extends Entity {
// CraftBukkit end
}
public Vec3D ap() {
return this.d(1.0F);
public Vec3D aA() {
return this.e(1.0F);
}
public Vec3D d(float f) {
public Vec3D e(float f) {
float f1;
float f2;
float f3;
@@ -1128,7 +1209,7 @@ public abstract class EntityLiving extends Entity {
return false;
}
protected void aq() {
protected void aB() {
Iterator iterator = this.effects.keySet().iterator();
while (iterator.hasNext()) {
@@ -1168,7 +1249,7 @@ public abstract class EntityLiving extends Entity {
}
}
public void ar() {
public void aC() {
Iterator iterator = this.effects.keySet().iterator();
while (iterator.hasNext()) {
@@ -1218,7 +1299,7 @@ public abstract class EntityLiving extends Entity {
return true;
}
public boolean at() {
public boolean aE() {
return this.getMonsterType() == MonsterType.UNDEAD;
}
@@ -1234,7 +1315,7 @@ public abstract class EntityLiving extends Entity {
this.b = true;
}
protected float F() {
protected float G() {
float f = 1.0F;
if (this.hasEffect(MobEffectList.FASTER_MOVEMENT)) {
@@ -1272,7 +1353,7 @@ public abstract class EntityLiving extends Entity {
vec3d1.a(-this.pitch * 3.1415927F / 180.0F);
vec3d1.b(-this.yaw * 3.1415927F / 180.0F);
vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.x(), this.locZ);
vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.y(), this.locZ);
this.world.a("iconcrack_" + itemstack.getItem().id, vec3d1.a, vec3d1.b, vec3d1.c, vec3d.a, vec3d.b + 0.05D, vec3d.c);
}
}