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Updated to Minecraft 1.1
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@@ -7,18 +7,27 @@ public class EntityZombie extends EntityMonster {
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public EntityZombie(World world) {
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super(world);
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this.texture = "/mob/zombie.png";
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this.aY = 0.5F;
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this.bb = 0.5F;
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this.damage = 4;
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this.goalSelector.a(1, new PathfinderGoalFloat(this));
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this.goalSelector.a(2, new PathfinderGoalMeleeAttack(this, world, 16.0F));
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this.goalSelector.a(3, new PathfinderGoalRandomStroll(this));
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this.goalSelector.a(4, new PathfinderGoalLookAtPlayer(this, world, 8.0F));
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this.goalSelector.a(4, new PathfinderGoalRandomLookaround(this));
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}
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public int getMaxHealth() {
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return 20;
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}
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protected int O() {
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public int P() {
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return 2;
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}
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protected boolean as() {
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return false;
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}
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public void d() {
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if (this.world.e() && !this.world.isStatic) {
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float f = this.a(1.0F);
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