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SPIGOT-7239: Getter/setter for player's enchantment seed
By: FreeSoccerHDX <freesoccerhdx@gmail.com>
This commit is contained in:
@@ -67,6 +67,26 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
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*/
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*/
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public boolean setWindowProperty(@NotNull InventoryView.Property prop, int value);
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public boolean setWindowProperty(@NotNull InventoryView.Property prop, int value);
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/**
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* Gets the player's current enchantment seed.
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*
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* The Seed is used to generate enchantment options in the enchanting table
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* for the player.
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*
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* @return the player's enchantment seed
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*/
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public int getEnchantmentSeed();
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/**
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* Sets the player's enchantment seed.
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*
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* The Seed is used to generate enchantment options in the enchanting table
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* for the player.
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*
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* @param seed the player's new enchantment seed
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*/
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public void setEnchantmentSeed(int seed);
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/**
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/**
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* Gets the inventory view the player is currently viewing. If they do not
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* Gets the inventory view the player is currently viewing. If they do not
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* have an inventory window open, it returns their internal crafting view.
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* have an inventory window open, it returns their internal crafting view.
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@@ -603,4 +623,5 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
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*/
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*/
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@Nullable
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@Nullable
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public Firework fireworkBoost(@NotNull ItemStack fireworkItemStack);
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public Firework fireworkBoost(@NotNull ItemStack fireworkItemStack);
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}
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}
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