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Added API for manipulating map items. Thanks SpaceManiac, codename_B, sk89q and dested!
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@@ -49,7 +49,12 @@ import net.minecraft.server.ServerCommand;
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import net.minecraft.server.ICommandListener;
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import net.minecraft.server.Packet;
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import net.minecraft.server.Packet3Chat;
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import net.minecraft.server.Item;
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import net.minecraft.server.ItemStack;
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import net.minecraft.server.WorldMap;
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import net.minecraft.server.WorldMapCollection;
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import org.bukkit.*;
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import org.bukkit.map.MapView;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.plugin.PluginManager;
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import org.bukkit.plugin.ServicesManager;
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@@ -62,6 +67,7 @@ import org.bukkit.craftbukkit.inventory.CraftRecipe;
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import org.bukkit.craftbukkit.inventory.CraftShapedRecipe;
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import org.bukkit.craftbukkit.inventory.CraftShapelessRecipe;
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import org.bukkit.craftbukkit.command.ServerCommandListener;
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import org.bukkit.craftbukkit.map.CraftMapView;
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import org.bukkit.scheduler.BukkitWorker;
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import org.bukkit.craftbukkit.scheduler.CraftScheduler;
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import org.bukkit.craftbukkit.util.DefaultPermissions;
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@@ -346,7 +352,7 @@ public final class CraftServer implements Server {
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if (commandMap.dispatch(sender, commandLine)) {
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return true;
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}
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if (sender instanceof Player) {
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Player player = (Player)sender;
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if (commandLine.toLowerCase().startsWith("me ")) {
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@@ -386,7 +392,7 @@ public final class CraftServer implements Server {
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player.sendMessage(ChatColor.RED + "There's no player by that name online.");
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}
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}
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return true;
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}
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}
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@@ -776,4 +782,20 @@ public final class CraftServer implements Server {
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return result;
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}
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public CraftMapView getMap(short id) {
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WorldMapCollection collection = console.worlds.get(0).worldMaps;
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WorldMap worldmap = (WorldMap) collection.a(WorldMap.class, "map_" + id);
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if (worldmap == null) {
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return null;
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}
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return worldmap.mapView;
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}
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public CraftMapView createMap(World world) {
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ItemStack stack = new ItemStack(Item.MAP, 1, -1);
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WorldMap worldmap = Item.MAP.a(stack, ((CraftWorld) world).getHandle());
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return worldmap.mapView;
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}
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}
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