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Added Player set/getAllowFlight methods. Thanks to Qala for the PR.
By: Nathan Adams <dinnerbone@dinnerbone.com>
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@@ -471,4 +471,19 @@ public interface Player extends HumanEntity, CommandSender, OfflinePlayer, Plugi
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* @return Bed Spawn Location if bed exists, otherwise null.
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*/
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public Location getBedSpawnLocation();
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/**
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* Determines if the Player is allowed to fly via jump key double-tap like in creative mode.
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*
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* @return True if the player is allowed to fly.
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*/
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public boolean getAllowFlight();
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/**
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* Sets if the Player is allowed to fly via jump key double-tap like in creative mode.
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*
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* @param flight If flight should be allowed.
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*/
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public void setAllowFlight(boolean flight);
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}
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