Don't send digged block updates for unloaded chunks

This commit is contained in:
Shane Freeder
2018-07-12 15:19:33 +01:00
parent 8981806621
commit 7754b35d8f
6 changed files with 9 additions and 8 deletions

View File

@@ -5,14 +5,15 @@ Subject: [PATCH] Fix block break desync
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 4f8865d61..9abc9852f 100644
index 4f8865d61..802008b4e 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
double d3 = d0 * d0 + d1 * d1 + d2 * d2;
if (d3 > 36.0D) {
+ this.sendPacket(new PacketPlayOutBlockChange(worldserver, blockposition)); // Paper - Fix block break desync
+ if (worldserver.isChunkLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4, true)) // Paper - Fix block break desync - Don't send for unloaded chunks
+ this.sendPacket(new PacketPlayOutBlockChange(worldserver, blockposition)); // Paper - Fix block break desync
return;
} else if (blockposition.getY() >= this.minecraftServer.getMaxBuildHeight()) {
return;