[Bleeding] Added new target events. Fixes BUKKIT-935

This commit is contained in:
feildmaster
2012-03-09 15:40:59 -06:00
committed by EvilSeph
parent a967d6e371
commit 77ef051095
7 changed files with 59 additions and 35 deletions

View File

@@ -1,7 +1,5 @@
package net.minecraft.server;
import org.bukkit.entity.Slime;
public class EntitySlime extends EntityLiving implements IMonster {
public float a;
@@ -94,7 +92,7 @@ public class EntitySlime extends EntityLiving implements IMonster {
protected void d_() {
this.aF();
EntityHuman entityhuman = this.world.findNearbyVulnerablePlayer(this, 16.0D);
EntityHuman entityhuman = this.world.findNearbyVulnerablePlayer(this, 16.0D); // CraftBukkit TODO: EntityTargetEvent
if (entityhuman != null) {
this.a(entityhuman, 10.0F, 20.0F);
@@ -141,7 +139,7 @@ public class EntitySlime extends EntityLiving implements IMonster {
int j = 2 + this.random.nextInt(3);
// CraftBukkit start
org.bukkit.event.entity.SlimeSplitEvent event = new org.bukkit.event.entity.SlimeSplitEvent((Slime) this.getBukkitEntity(), j);
org.bukkit.event.entity.SlimeSplitEvent event = new org.bukkit.event.entity.SlimeSplitEvent((org.bukkit.entity.Slime) this.getBukkitEntity(), j);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled() && event.getCount() > 0) {