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PaperSpigot TNT Changes
Brought our multiple TNT change patches into a single patch and configuraiton section. You /will/ need to update your configs, sorry. Adds additional configuration and features as well.
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@@ -69,7 +69,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ public EntityTNTPrimed(org.bukkit.Location loc, World world, double d0, double d1, double d2, EntityLiving entityliving) {
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+ this(loc, world);
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this.setPosition(d0, d1, d2);
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//float f = (float) (Math.random() * 3.1415927410125732D * 2.0D); // PaperSpigot - Fix directional TNT bias
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float f = (float) (Math.random() * 3.1415927410125732D * 2.0D);
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@@ -0,0 +0,0 @@ public class EntityTNTPrimed extends Entity {
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