Added SpawnReasons to CreatureSpawn events. Thanks winsock!

This commit is contained in:
EvilSeph
2011-06-21 16:20:11 -04:00
parent faab690dc7
commit 79337d3aab
7 changed files with 279 additions and 9 deletions

View File

@@ -1,5 +1,8 @@
package net.minecraft.server;
// CraftBukkit
import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
public class TileEntityMobSpawner extends TileEntity {
public int spawnDelay = -1;
@@ -70,7 +73,8 @@ public class TileEntityMobSpawner extends TileEntity {
entityliving.setPositionRotation(d3, d4, d5, this.world.random.nextFloat() * 360.0F, 0.0F);
if (entityliving.d()) {
this.world.addEntity(entityliving);
// CraftBukkit - added a reason for spawning this creature
this.world.addEntity(entityliving, SpawnReason.SPAWNER);
for (int k = 0; k < 20; ++k) {
d0 = (double) this.e + 0.5D + ((double) this.world.random.nextFloat() - 0.5D) * 2.0D;