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[Bleeding] Undo changes to the tree WorldGenerators.
- All StructureGrowEvent handling for these is in BlockSapling now, using a BlockChangeDelegate to collect the data. - Moved StructureGrowDelegate into a separate class
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@@ -2,14 +2,7 @@ package net.minecraft.server;
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import java.util.Random;
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// CraftBukkit start
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import org.bukkit.BlockChangeDelegate;
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import org.bukkit.Bukkit;
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import org.bukkit.block.BlockState;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.event.world.StructureGrowEvent;
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import org.bukkit.material.MaterialData;
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// CraftBukkit end
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import org.bukkit.BlockChangeDelegate; // CraftBukkit
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public class WorldGenTaiga2 extends WorldGenerator {
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@@ -23,10 +16,10 @@ public class WorldGenTaiga2 extends WorldGenerator {
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// BlockChangeDelegate and then we can implicitly cast World to
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// WorldServer (a safe cast, AFAIK) and no code will be broken. This
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// then allows plugins to catch manually-invoked generation events
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return this.generate((BlockChangeDelegate) world, random, i, j, k, null, null, world.getWorld());
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return this.generate((BlockChangeDelegate) world, random, i, j, k);
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}
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public boolean generate(BlockChangeDelegate world, Random random, int i, int j, int k, StructureGrowEvent event, ItemStack itemstack, CraftWorld bukkitWorld) {
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public boolean generate(BlockChangeDelegate world, Random random, int i, int j, int k) {
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// CraftBukkit end
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int l = random.nextInt(4) + 6;
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int i1 = 1 + random.nextInt(2);
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@@ -68,15 +61,7 @@ public class WorldGenTaiga2 extends WorldGenerator {
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} else {
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l1 = world.getTypeId(i, j - 1, k);
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if ((l1 == Block.GRASS.id || l1 == Block.DIRT.id) && j < world.getHeight() - l - 1) { // CraftBukkit
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// CraftBukkit start
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if (event == null) {
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world.setRawTypeId(i, j - 1, k, Block.DIRT.id);
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} else {
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BlockState dirtState = bukkitWorld.getBlockAt(i, j - 1, k).getState();
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dirtState.setTypeId(Block.DIRT.id);
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event.getBlocks().add(dirtState);
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}
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// CraftBukkit end
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world.setRawTypeId(i, j - 1, k, Block.DIRT.id);
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k2 = random.nextInt(2);
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i2 = 1;
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byte b0 = 0;
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@@ -94,16 +79,7 @@ public class WorldGenTaiga2 extends WorldGenerator {
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int i4 = l3 - k;
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if ((Math.abs(k3) != k2 || Math.abs(i4) != k2 || k2 <= 0) && !Block.o[world.getTypeId(i3, j3, l3)]) {
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// CraftBukkit start
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if (event == null) {
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this.setTypeAndData(world, i3, j3, l3, Block.LEAVES.id, 1);
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} else {
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BlockState leavesState = bukkitWorld.getBlockAt(i3, j3, l3).getState();
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leavesState.setTypeId(Block.LEAVES.id);
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leavesState.setData(new MaterialData(Block.LEAVES.id, (byte) 1));
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event.getBlocks().add(leavesState);
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}
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// CraftBukkit end
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this.setTypeAndData(world, i3, j3, l3, Block.LEAVES.id, 1);
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}
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}
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}
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@@ -125,28 +101,10 @@ public class WorldGenTaiga2 extends WorldGenerator {
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for (j3 = 0; j3 < l - j2; ++j3) {
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i3 = world.getTypeId(i, j + j3, k);
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if (i3 == 0 || i3 == Block.LEAVES.id) {
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// CraftBukkit start
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if (event == null) {
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this.setTypeAndData(world, i, j + j3, k, Block.LOG.id, 1);
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} else {
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BlockState logState = bukkitWorld.getBlockAt(i, j + j3, k).getState();
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logState.setTypeId(Block.LOG.id);
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logState.setData(new MaterialData(Block.LOG.id, (byte) 1));
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event.getBlocks().add(logState);
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}
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// CraftBukkit end
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this.setTypeAndData(world, i, j + j3, k, Block.LOG.id, 1);
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}
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}
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// CraftBukkit start
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if (event != null) {
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Bukkit.getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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for (BlockState state : event.getBlocks()) {
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state.update(true);
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}
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}
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}
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// CraftBukkit end
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return true;
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} else {
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return false;
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