Update to Minecraft 1.19.3

By: md_5 <git@md-5.net>
This commit is contained in:
Bukkit/Spigot
2022-12-08 03:13:00 +11:00
parent 6ea8b24628
commit 7a87d86241
30 changed files with 831 additions and 40 deletions

View File

@@ -76,6 +76,26 @@ public enum Sound implements Keyed {
BLOCK_BAMBOO_SAPLING_HIT("block.bamboo_sapling.hit"),
BLOCK_BAMBOO_SAPLING_PLACE("block.bamboo_sapling.place"),
BLOCK_BAMBOO_STEP("block.bamboo.step"),
BLOCK_BAMBOO_WOOD_BREAK("block.bamboo_wood.break"),
BLOCK_BAMBOO_WOOD_BUTTON_CLICK_OFF("block.bamboo_wood_button.click_off"),
BLOCK_BAMBOO_WOOD_BUTTON_CLICK_ON("block.bamboo_wood_button.click_on"),
BLOCK_BAMBOO_WOOD_DOOR_CLOSE("block.bamboo_wood_door.close"),
BLOCK_BAMBOO_WOOD_DOOR_OPEN("block.bamboo_wood_door.open"),
BLOCK_BAMBOO_WOOD_FALL("block.bamboo_wood.fall"),
BLOCK_BAMBOO_WOOD_FENCE_GATE_CLOSE("block.bamboo_wood_fence_gate.close"),
BLOCK_BAMBOO_WOOD_FENCE_GATE_OPEN("block.bamboo_wood_fence_gate.open"),
BLOCK_BAMBOO_WOOD_HANGING_SIGN_BREAK("block.bamboo_wood_hanging_sign.break"),
BLOCK_BAMBOO_WOOD_HANGING_SIGN_FALL("block.bamboo_wood_hanging_sign.fall"),
BLOCK_BAMBOO_WOOD_HANGING_SIGN_HIT("block.bamboo_wood_hanging_sign.hit"),
BLOCK_BAMBOO_WOOD_HANGING_SIGN_PLACE("block.bamboo_wood_hanging_sign.place"),
BLOCK_BAMBOO_WOOD_HANGING_SIGN_STEP("block.bamboo_wood_hanging_sign.step"),
BLOCK_BAMBOO_WOOD_HIT("block.bamboo_wood.hit"),
BLOCK_BAMBOO_WOOD_PLACE("block.bamboo_wood.place"),
BLOCK_BAMBOO_WOOD_PRESSURE_PLATE_CLICK_OFF("block.bamboo_wood_pressure_plate.click_off"),
BLOCK_BAMBOO_WOOD_PRESSURE_PLATE_CLICK_ON("block.bamboo_wood_pressure_plate.click_on"),
BLOCK_BAMBOO_WOOD_STEP("block.bamboo_wood.step"),
BLOCK_BAMBOO_WOOD_TRAPDOOR_CLOSE("block.bamboo_wood_trapdoor.close"),
BLOCK_BAMBOO_WOOD_TRAPDOOR_OPEN("block.bamboo_wood_trapdoor.open"),
BLOCK_BARREL_CLOSE("block.barrel.close"),
BLOCK_BARREL_OPEN("block.barrel.open"),
BLOCK_BASALT_BREAK("block.basalt.break"),
@@ -141,6 +161,15 @@ public enum Sound implements Keyed {
BLOCK_CHEST_CLOSE("block.chest.close"),
BLOCK_CHEST_LOCKED("block.chest.locked"),
BLOCK_CHEST_OPEN("block.chest.open"),
BLOCK_CHISELED_BOOKSHELF_BREAK("block.chiseled_bookshelf.break"),
BLOCK_CHISELED_BOOKSHELF_FALL("block.chiseled_bookshelf.fall"),
BLOCK_CHISELED_BOOKSHELF_HIT("block.chiseled_bookshelf.hit"),
BLOCK_CHISELED_BOOKSHELF_INSERT("block.chiseled_bookshelf.insert"),
BLOCK_CHISELED_BOOKSHELF_INSERT_ENCHANTED("block.chiseled_bookshelf.insert.enchanted"),
BLOCK_CHISELED_BOOKSHELF_PICKUP("block.chiseled_bookshelf.pickup"),
BLOCK_CHISELED_BOOKSHELF_PICKUP_ENCHANTED("block.chiseled_bookshelf.pickup.enchanted"),
BLOCK_CHISELED_BOOKSHELF_PLACE("block.chiseled_bookshelf.place"),
BLOCK_CHISELED_BOOKSHELF_STEP("block.chiseled_bookshelf.step"),
BLOCK_CHORUS_FLOWER_DEATH("block.chorus_flower.death"),
BLOCK_CHORUS_FLOWER_GROW("block.chorus_flower.grow"),
BLOCK_COMPARATOR_CLICK("block.comparator.click"),
@@ -246,6 +275,11 @@ public enum Sound implements Keyed {
BLOCK_HANGING_ROOTS_HIT("block.hanging_roots.hit"),
BLOCK_HANGING_ROOTS_PLACE("block.hanging_roots.place"),
BLOCK_HANGING_ROOTS_STEP("block.hanging_roots.step"),
BLOCK_HANGING_SIGN_BREAK("block.hanging_sign.break"),
BLOCK_HANGING_SIGN_FALL("block.hanging_sign.fall"),
BLOCK_HANGING_SIGN_HIT("block.hanging_sign.hit"),
BLOCK_HANGING_SIGN_PLACE("block.hanging_sign.place"),
BLOCK_HANGING_SIGN_STEP("block.hanging_sign.step"),
BLOCK_HONEY_BLOCK_BREAK("block.honey_block.break"),
BLOCK_HONEY_BLOCK_FALL("block.honey_block.fall"),
BLOCK_HONEY_BLOCK_HIT("block.honey_block.hit"),
@@ -348,6 +382,26 @@ public enum Sound implements Keyed {
BLOCK_NETHER_SPROUTS_PLACE("block.nether_sprouts.place"),
BLOCK_NETHER_SPROUTS_STEP("block.nether_sprouts.step"),
BLOCK_NETHER_WART_BREAK("block.nether_wart.break"),
BLOCK_NETHER_WOOD_BREAK("block.nether_wood.break"),
BLOCK_NETHER_WOOD_BUTTON_CLICK_OFF("block.nether_wood_button.click_off"),
BLOCK_NETHER_WOOD_BUTTON_CLICK_ON("block.nether_wood_button.click_on"),
BLOCK_NETHER_WOOD_DOOR_CLOSE("block.nether_wood_door.close"),
BLOCK_NETHER_WOOD_DOOR_OPEN("block.nether_wood_door.open"),
BLOCK_NETHER_WOOD_FALL("block.nether_wood.fall"),
BLOCK_NETHER_WOOD_FENCE_GATE_CLOSE("block.nether_wood_fence_gate.close"),
BLOCK_NETHER_WOOD_FENCE_GATE_OPEN("block.nether_wood_fence_gate.open"),
BLOCK_NETHER_WOOD_HANGING_SIGN_BREAK("block.nether_wood_hanging_sign.break"),
BLOCK_NETHER_WOOD_HANGING_SIGN_FALL("block.nether_wood_hanging_sign.fall"),
BLOCK_NETHER_WOOD_HANGING_SIGN_HIT("block.nether_wood_hanging_sign.hit"),
BLOCK_NETHER_WOOD_HANGING_SIGN_PLACE("block.nether_wood_hanging_sign.place"),
BLOCK_NETHER_WOOD_HANGING_SIGN_STEP("block.nether_wood_hanging_sign.step"),
BLOCK_NETHER_WOOD_HIT("block.nether_wood.hit"),
BLOCK_NETHER_WOOD_PLACE("block.nether_wood.place"),
BLOCK_NETHER_WOOD_PRESSURE_PLATE_CLICK_OFF("block.nether_wood_pressure_plate.click_off"),
BLOCK_NETHER_WOOD_PRESSURE_PLATE_CLICK_ON("block.nether_wood_pressure_plate.click_on"),
BLOCK_NETHER_WOOD_STEP("block.nether_wood.step"),
BLOCK_NETHER_WOOD_TRAPDOOR_CLOSE("block.nether_wood_trapdoor.close"),
BLOCK_NETHER_WOOD_TRAPDOOR_OPEN("block.nether_wood_trapdoor.open"),
BLOCK_NOTE_BLOCK_BANJO("block.note_block.banjo"),
BLOCK_NOTE_BLOCK_BASEDRUM("block.note_block.basedrum"),
BLOCK_NOTE_BLOCK_BASS("block.note_block.bass"),
@@ -360,6 +414,12 @@ public enum Sound implements Keyed {
BLOCK_NOTE_BLOCK_GUITAR("block.note_block.guitar"),
BLOCK_NOTE_BLOCK_HARP("block.note_block.harp"),
BLOCK_NOTE_BLOCK_HAT("block.note_block.hat"),
BLOCK_NOTE_BLOCK_IMITATE_CREEPER("block.note_block.imitate.creeper"),
BLOCK_NOTE_BLOCK_IMITATE_ENDER_DRAGON("block.note_block.imitate.ender_dragon"),
BLOCK_NOTE_BLOCK_IMITATE_PIGLIN("block.note_block.imitate.piglin"),
BLOCK_NOTE_BLOCK_IMITATE_SKELETON("block.note_block.imitate.skeleton"),
BLOCK_NOTE_BLOCK_IMITATE_WITHER_SKELETON("block.note_block.imitate.wither_skeleton"),
BLOCK_NOTE_BLOCK_IMITATE_ZOMBIE("block.note_block.imitate.zombie"),
BLOCK_NOTE_BLOCK_IRON_XYLOPHONE("block.note_block.iron_xylophone"),
BLOCK_NOTE_BLOCK_PLING("block.note_block.pling"),
BLOCK_NOTE_BLOCK_SNARE("block.note_block.snare"),
@@ -602,6 +662,17 @@ public enum Sound implements Keyed {
ENTITY_BLAZE_SHOOT("entity.blaze.shoot"),
ENTITY_BOAT_PADDLE_LAND("entity.boat.paddle_land"),
ENTITY_BOAT_PADDLE_WATER("entity.boat.paddle_water"),
ENTITY_CAMEL_AMBIENT("entity.camel.ambient"),
ENTITY_CAMEL_DASH("entity.camel.dash"),
ENTITY_CAMEL_DASH_READY("entity.camel.dash_ready"),
ENTITY_CAMEL_DEATH("entity.camel.death"),
ENTITY_CAMEL_EAT("entity.camel.eat"),
ENTITY_CAMEL_HURT("entity.camel.hurt"),
ENTITY_CAMEL_SADDLE("entity.camel.saddle"),
ENTITY_CAMEL_SIT("entity.camel.sit"),
ENTITY_CAMEL_STAND("entity.camel.stand"),
ENTITY_CAMEL_STEP("entity.camel.step"),
ENTITY_CAMEL_STEP_SAND("entity.camel.step_sand"),
ENTITY_CAT_AMBIENT("entity.cat.ambient"),
ENTITY_CAT_BEG_FOR_FOOD("entity.cat.beg_for_food"),
ENTITY_CAT_DEATH("entity.cat.death"),