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Moved spawn-protection from server.properties into (settings.)spawn-radius in bukkit.yml
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@@ -50,7 +50,6 @@ public class MinecraftServer implements Runnable, ICommandListener {
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public boolean o;
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// CraftBukkit start
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public int spawnProtection;
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public List<WorldServer> worlds = new ArrayList<WorldServer>();
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public CraftServer server;
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public OptionSet options;
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@@ -100,7 +99,6 @@ public class MinecraftServer implements Runnable, ICommandListener {
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this.spawnAnimals = this.propertyManager.getBoolean("spawn-animals", true);
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this.pvpMode = this.propertyManager.getBoolean("pvp", true);
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this.o = this.propertyManager.getBoolean("allow-flight", false);
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this.spawnProtection = this.propertyManager.getInt("spawn-protection", 16); // CraftBukkit - Configurable spawn protection start
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InetAddress inetaddress = null;
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if (s.length() > 0) {
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@@ -149,8 +147,13 @@ public class MinecraftServer implements Runnable, ICommandListener {
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long elapsed = System.nanoTime() - j;
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String time = String.format("%.3fs", elapsed / 10000000000.0D);
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log.info("Done (" + time + ")! For help, type \"help\" or \"?\"");
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// CraftBukkit end
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if (this.propertyManager.properties.containsKey("spawn-protection")) {
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log.info("'spawn-protection' in server.properties has been moved to 'settings.spawn-radius' in bukkit.yml. I will move your config for you.");
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server.setSpawnRadius(this.propertyManager.getInt("spawn-protection", 16));
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this.propertyManager.properties.remove("spawn-protection");
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this.propertyManager.b();
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}
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return true;
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}
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