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Exposes the recently added updateInventory method.
We've decided to expose updateInventory as a temporary work-around for the inventory not updating issue we're aware of. The reasoning behind this is that addressing it properly will take some time and work and as this is clearly a roadblock for some plugin authors, the delay is not really acceptable. By: EvilSeph <evilseph@unaligned.org>
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@@ -76,4 +76,13 @@ public interface Player extends HumanEntity, CommandSender {
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* @param sneak true if player should appear sneaking
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*/
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public void setSneaking(boolean sneak);
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/**
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* Forces an update of the player's entire inventory.
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*
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* @return
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*
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* @deprecated This method should not be relied upon as it is a temporary work-around for a larger, more complicated issue.
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*/
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public void updateInventory();
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}
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