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Made fauxSleeping persist on death and cross-world teleport.
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@@ -184,7 +184,8 @@ public class ServerConfigurationManager {
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entityplayer1.a = entityplayer.a;
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entityplayer1.displayName = entityplayer.displayName; // CraftBukkit
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entityplayer1.compassTarget = entityplayer.compassTarget; // CraftBukkit
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entityplayer1.fauxSleeping = entityplayer.fauxSleeping; // CraftBukkit
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if (chunkcoordinates != null) {
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ChunkCoordinates chunkcoordinates1 = EntityHuman.a(entityplayer.world, chunkcoordinates);
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