Update to Minecraft 1.16.1

This commit is contained in:
md_5
2020-06-25 10:00:00 +10:00
parent be6aaf046e
commit 7ea3c040bc
424 changed files with 5960 additions and 5636 deletions

View File

@@ -1,28 +1,26 @@
--- a/net/minecraft/server/BlockFire.java
+++ b/net/minecraft/server/BlockFire.java
@@ -7,6 +7,15 @@
import java.util.Map.Entry;
import javax.annotation.Nullable;
@@ -5,6 +5,13 @@
import java.util.Map;
import java.util.Random;
+// CraftBukkit start
+import org.bukkit.Bukkit;
+import org.bukkit.craftbukkit.block.CraftBlockState;
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.event.block.BlockBurnEvent;
+import org.bukkit.event.block.BlockFadeEvent;
+import org.bukkit.event.block.BlockSpreadEvent;
+// CraftBukkit end
+
public class BlockFire extends Block {
public class BlockFire extends BlockFireAbstract {
public static final BlockStateInteger AGE = BlockProperties.ad;
@@ -33,7 +42,20 @@
public static final BlockStateInteger AGE = BlockProperties.aj;
@@ -26,7 +33,20 @@
@Override
public IBlockData updateState(IBlockData iblockdata, EnumDirection enumdirection, IBlockData iblockdata1, GeneratorAccess generatoraccess, BlockPosition blockposition, BlockPosition blockposition1) {
- return this.canPlace(iblockdata, generatoraccess, blockposition) ? (IBlockData) this.a((IBlockAccess) generatoraccess, blockposition).set(BlockFire.AGE, iblockdata.get(BlockFire.AGE)) : Blocks.AIR.getBlockData();
- return this.canPlace(iblockdata, generatoraccess, blockposition) ? this.a(generatoraccess, blockposition, (Integer) iblockdata.get(BlockFire.AGE)) : Blocks.AIR.getBlockData();
+ // CraftBukkit start
+ if (!iblockdata.canPlace(generatoraccess, blockposition)) {
+ if (!this.canPlace(iblockdata, generatoraccess, blockposition)) {
+ CraftBlockState blockState = CraftBlockState.getBlockState(generatoraccess, blockposition);
+ blockState.setData(Blocks.AIR.getBlockData());
+
@@ -33,21 +31,21 @@
+ return blockState.getHandle();
+ }
+ }
+ return this.a((IBlockAccess) generatoraccess, blockposition).set(BlockFire.AGE, iblockdata.get(BlockFire.AGE));
+ return this.a(generatoraccess, blockposition, (Integer) iblockdata.get(BlockFire.AGE));
+ // CraftBukkit end
}
@Nullable
@@ -82,7 +104,7 @@
public void tick(IBlockData iblockdata, WorldServer worldserver, BlockPosition blockposition, Random random) {
@Override
@@ -97,7 +117,7 @@
worldserver.getBlockTickList().a(blockposition, this, a(worldserver.random));
if (worldserver.getGameRules().getBoolean(GameRules.DO_FIRE_TICK)) {
if (!iblockdata.canPlace(worldserver, blockposition)) {
- worldserver.a(blockposition, false);
+ fireExtinguished(worldserver, blockposition); // CraftBukkit - invalid place location
}
Block block = worldserver.getType(blockposition.down()).getBlock();
@@ -90,7 +112,7 @@
IBlockData iblockdata1 = worldserver.getType(blockposition.down());
@@ -105,7 +125,7 @@
int i = (Integer) iblockdata.get(BlockFire.AGE);
if (!flag && worldserver.isRaining() && this.a((World) worldserver, blockposition) && random.nextFloat() < 0.2F + (float) i * 0.03F) {
@@ -56,7 +54,7 @@
} else {
int j = Math.min(15, i + random.nextInt(3) / 2);
@@ -105,14 +127,14 @@
@@ -119,14 +139,14 @@
BlockPosition blockposition1 = blockposition.down();
if (!worldserver.getType(blockposition1).d(worldserver, blockposition1, EnumDirection.UP) || i > 3) {
@@ -67,57 +65,57 @@
return;
}
if (i == 15 && random.nextInt(4) == 0 && !this.h(worldserver.getType(blockposition.down()))) {
if (i == 15 && random.nextInt(4) == 0 && !this.e(worldserver.getType(blockposition.down()))) {
- worldserver.a(blockposition, false);
+ fireExtinguished(worldserver, blockposition); // CraftBukkit
return;
}
}
@@ -120,12 +142,14 @@
boolean flag1 = worldserver.s(blockposition);
@@ -134,12 +154,14 @@
boolean flag1 = worldserver.u(blockposition);
int k = flag1 ? -50 : 0;
- this.a(worldserver, blockposition.east(), 300 + k, random, i);
- this.a(worldserver, blockposition.west(), 300 + k, random, i);
- this.a(worldserver, blockposition.down(), 250 + k, random, i);
- this.a(worldserver, blockposition.up(), 250 + k, random, i);
- this.a(worldserver, blockposition.north(), 300 + k, random, i);
- this.a(worldserver, blockposition.south(), 300 + k, random, i);
- this.trySpread(worldserver, blockposition.east(), 300 + k, random, i);
- this.trySpread(worldserver, blockposition.west(), 300 + k, random, i);
- this.trySpread(worldserver, blockposition.down(), 250 + k, random, i);
- this.trySpread(worldserver, blockposition.up(), 250 + k, random, i);
- this.trySpread(worldserver, blockposition.north(), 300 + k, random, i);
- this.trySpread(worldserver, blockposition.south(), 300 + k, random, i);
+ // CraftBukkit start - add source blockposition to burn calls
+ this.a(worldserver, blockposition.east(), 300 + k, random, i, blockposition);
+ this.a(worldserver, blockposition.west(), 300 + k, random, i, blockposition);
+ this.a(worldserver, blockposition.down(), 250 + k, random, i, blockposition);
+ this.a(worldserver, blockposition.up(), 250 + k, random, i, blockposition);
+ this.a(worldserver, blockposition.north(), 300 + k, random, i, blockposition);
+ this.a(worldserver, blockposition.south(), 300 + k, random, i, blockposition);
+ this.trySpread(worldserver, blockposition.east(), 300 + k, random, i, blockposition);
+ this.trySpread(worldserver, blockposition.west(), 300 + k, random, i, blockposition);
+ this.trySpread(worldserver, blockposition.down(), 250 + k, random, i, blockposition);
+ this.trySpread(worldserver, blockposition.up(), 250 + k, random, i, blockposition);
+ this.trySpread(worldserver, blockposition.north(), 300 + k, random, i, blockposition);
+ this.trySpread(worldserver, blockposition.south(), 300 + k, random, i, blockposition);
+ // CraftBukkit end
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
for (int l = -1; l <= 1; ++l) {
@@ -151,7 +175,15 @@
@@ -165,7 +187,15 @@
if (i2 > 0 && random.nextInt(k1) <= i2 && (!worldserver.isRaining() || !this.a((World) worldserver, (BlockPosition) blockposition_mutableblockposition))) {
int j2 = Math.min(15, i + random.nextInt(5) / 4);
- worldserver.setTypeAndData(blockposition_mutableblockposition, (IBlockData) this.a((IBlockAccess) worldserver, (BlockPosition) blockposition_mutableblockposition).set(BlockFire.AGE, j2), 3);
- worldserver.setTypeAndData(blockposition_mutableblockposition, this.a(worldserver, blockposition_mutableblockposition, j2), 3);
+ // CraftBukkit start - Call to stop spread of fire
+ if (worldserver.getType(blockposition_mutableblockposition).getBlock() != Blocks.FIRE) {
+ if (CraftEventFactory.callBlockIgniteEvent(worldserver, blockposition_mutableblockposition, blockposition).isCancelled()) {
+ continue;
+ }
+
+ CraftEventFactory.handleBlockSpreadEvent(worldserver, blockposition, blockposition_mutableblockposition, (IBlockData) this.a((IBlockAccess) worldserver, (BlockPosition) blockposition_mutableblockposition).set(BlockFire.AGE, j2), 3); // CraftBukkit
+ CraftEventFactory.handleBlockSpreadEvent(worldserver, blockposition, blockposition_mutableblockposition, this.a(worldserver, blockposition_mutableblockposition, j2), 3); // CraftBukkit
+ }
+ // CraftBukkit end
}
}
}
@@ -175,12 +207,24 @@
return iblockdata.b((IBlockState) BlockProperties.C) && (Boolean) iblockdata.get(BlockProperties.C) ? 0 : this.flameChances.getInt(iblockdata.getBlock());
@@ -189,12 +219,24 @@
return iblockdata.b(BlockProperties.C) && (Boolean) iblockdata.get(BlockProperties.C) ? 0 : this.flameChances.getInt(iblockdata.getBlock());
}
- private void a(World world, BlockPosition blockposition, int i, Random random, int j) {
+ private void a(World world, BlockPosition blockposition, int i, Random random, int j, BlockPosition sourceposition) { // CraftBukkit add sourceposition
int k = this.i(world.getType(blockposition));
- private void trySpread(World world, BlockPosition blockposition, int i, Random random, int j) {
+ private void trySpread(World world, BlockPosition blockposition, int i, Random random, int j, BlockPosition sourceposition) { // CraftBukkit add sourceposition
int k = this.getBurnChance(world.getType(blockposition));
if (random.nextInt(i) < k) {
IBlockData iblockdata = world.getType(blockposition);
@@ -137,29 +135,3 @@
if (random.nextInt(j + 10) < 5 && !world.isRainingAt(blockposition)) {
int l = Math.min(j + random.nextInt(5) / 4, 15);
@@ -241,9 +285,10 @@
@Override
public void onPlace(IBlockData iblockdata, World world, BlockPosition blockposition, IBlockData iblockdata1, boolean flag) {
if (iblockdata1.getBlock() != iblockdata.getBlock()) {
- if (world.worldProvider.getDimensionManager() != DimensionManager.OVERWORLD && world.worldProvider.getDimensionManager() != DimensionManager.NETHER || !((BlockPortal) Blocks.NETHER_PORTAL).a((GeneratorAccess) world, blockposition)) {
+ // CraftBukkit - getType()
+ if (world.worldProvider.getDimensionManager().getType() != DimensionManager.OVERWORLD && world.worldProvider.getDimensionManager().getType() != DimensionManager.NETHER || !((BlockPortal) Blocks.NETHER_PORTAL).a((GeneratorAccess) world, blockposition)) {
if (!iblockdata.canPlace(world, blockposition)) {
- world.a(blockposition, false);
+ fireExtinguished(world, blockposition); // CraftBukkit - fuel block broke
} else {
world.getBlockTickList().a(blockposition, this, this.a((IWorldReader) world) + world.random.nextInt(10));
}
@@ -392,4 +437,12 @@
blockfire.a(Blocks.BEEHIVE, 5, 20);
blockfire.a(Blocks.BEE_NEST, 30, 20);
}
+
+ // CraftBukkit start
+ private void fireExtinguished(GeneratorAccess world, BlockPosition position) {
+ if (!CraftEventFactory.callBlockFadeEvent(world, position, Blocks.AIR.getBlockData()).isCancelled()) {
+ world.a(position, false);
+ }
+ }
+ // CraftBukkit end
}