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https://github.com/PaperMC/Paper.git
synced 2025-08-15 20:23:53 -07:00
Update to Minecraft 1.16.1
This commit is contained in:
@@ -1,6 +1,6 @@
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--- a/net/minecraft/server/ChunkProviderServer.java
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+++ b/net/minecraft/server/ChunkProviderServer.java
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@@ -51,6 +51,16 @@
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@@ -54,6 +54,16 @@
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this.clearCache();
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}
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@@ -17,7 +17,7 @@
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@Override
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public LightEngineThreaded getLightEngine() {
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return this.lightEngine;
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@@ -95,7 +105,7 @@
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@@ -98,7 +108,7 @@
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for (int l = 0; l < 4; ++l) {
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if (k == this.cachePos[l] && chunkstatus == this.cacheStatus[l]) {
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ichunkaccess = this.cacheChunk[l];
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@@ -26,7 +26,7 @@
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return ichunkaccess;
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}
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}
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@@ -141,12 +151,12 @@
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@@ -144,12 +154,12 @@
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if (playerchunk == null) {
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return null;
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} else {
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@@ -41,7 +41,7 @@
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if (ichunkaccess1 != null) {
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this.a(k, ichunkaccess1, ChunkStatus.FULL);
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@@ -173,7 +183,15 @@
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@@ -176,7 +186,15 @@
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int l = 33 + ChunkStatus.a(chunkstatus);
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PlayerChunk playerchunk = this.getChunk(k);
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@@ -58,7 +58,7 @@
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this.chunkMapDistance.a(TicketType.UNKNOWN, chunkcoordintpair, l, chunkcoordintpair);
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if (this.a(playerchunk, l)) {
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GameProfilerFiller gameprofilerfiller = this.world.getMethodProfiler();
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@@ -192,7 +210,7 @@
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@@ -195,7 +213,7 @@
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}
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private boolean a(@Nullable PlayerChunk playerchunk, int i) {
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@@ -67,7 +67,30 @@
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}
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public boolean isLoaded(int i, int j) {
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@@ -294,11 +312,31 @@
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@@ -257,19 +275,19 @@
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public boolean a(Entity entity) {
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long i = ChunkCoordIntPair.pair(MathHelper.floor(entity.locX()) >> 4, MathHelper.floor(entity.locZ()) >> 4);
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- return this.a(i, PlayerChunk::b);
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+ return this.a(i, (Function<PlayerChunk, CompletableFuture<Either<Chunk, PlayerChunk.Failure>>>) PlayerChunk::b); // CraftBukkit - decompile error
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}
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@Override
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public boolean a(ChunkCoordIntPair chunkcoordintpair) {
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- return this.a(chunkcoordintpair.pair(), PlayerChunk::b);
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+ return this.a(chunkcoordintpair.pair(), (Function<PlayerChunk, CompletableFuture<Either<Chunk, PlayerChunk.Failure>>>) PlayerChunk::b); // CraftBukkit - decompile error
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}
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@Override
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public boolean a(BlockPosition blockposition) {
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long i = ChunkCoordIntPair.pair(blockposition.getX() >> 4, blockposition.getZ() >> 4);
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- return this.a(i, PlayerChunk::a);
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+ return this.a(i, (Function<PlayerChunk, CompletableFuture<Either<Chunk, PlayerChunk.Failure>>>) PlayerChunk::a); // CraftBukkit - decompile error
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}
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private boolean a(long i, Function<PlayerChunk, CompletableFuture<Either<Chunk, PlayerChunk.Failure>>> function) {
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@@ -291,11 +309,31 @@
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@Override
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public void close() throws IOException {
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@@ -100,66 +123,22 @@
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public void tick(BooleanSupplier booleansupplier) {
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this.world.getMethodProfiler().enter("purge");
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this.chunkMapDistance.purgeTickets();
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@@ -318,13 +356,19 @@
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@@ -315,12 +353,12 @@
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this.lastTickTime = i;
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WorldData worlddata = this.world.getWorldData();
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boolean flag = worlddata.getType() == WorldType.DEBUG_ALL_BLOCK_STATES;
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boolean flag = this.world.isDebugWorld();
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- boolean flag1 = this.world.getGameRules().getBoolean(GameRules.DO_MOB_SPAWNING);
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+ boolean flag1 = this.world.getGameRules().getBoolean(GameRules.DO_MOB_SPAWNING) && !world.getPlayers().isEmpty(); // CraftBukkit
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if (!flag) {
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this.world.getMethodProfiler().enter("pollingChunks");
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int k = this.world.getGameRules().getInt(GameRules.RANDOM_TICK_SPEED);
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BlockPosition blockposition = this.world.getSpawn();
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- boolean flag2 = worlddata.getTime() % 400L == 0L;
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+ // CraftBukkit start - Other mob type spawn tick rate
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+ boolean spawnAnimalThisTick = world.ticksPerAnimalSpawns != 0L && worlddata.getTime() % world.ticksPerAnimalSpawns == 0L;
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+ boolean spawnMonsterThisTick = world.ticksPerMonsterSpawns != 0L && worlddata.getTime() % world.ticksPerMonsterSpawns == 0L;
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+ boolean spawnWaterThisTick = world.ticksPerWaterSpawns != 0L && worlddata.getTime() % world.ticksPerWaterSpawns == 0L;
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+ boolean spawnAmbientThisTick = world.ticksPerAmbientSpawns != 0L && worlddata.getTime() % world.ticksPerAmbientSpawns == 0L;
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+ boolean flag2 = spawnAnimalThisTick;
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+ // CraftBukkit end
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+ boolean flag2 = world.ticksPerAnimalSpawns != 0L && worlddata.getTime() % world.ticksPerAnimalSpawns == 0L; // CraftBukkit
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this.world.getMethodProfiler().enter("naturalSpawnCount");
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int l = this.chunkMapDistance.b();
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@@ -353,8 +397,35 @@
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for (int j1 = 0; j1 < i1; ++j1) {
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EnumCreatureType enumcreaturetype = aenumcreaturetype1[j1];
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+ // CraftBukkit start - Use per-world spawn limits
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+ boolean spawnThisTick = true;
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+ int limit = enumcreaturetype.b();
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+ switch (enumcreaturetype) {
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+ case MONSTER:
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+ spawnThisTick = spawnMonsterThisTick;
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+ limit = world.getWorld().getMonsterSpawnLimit();
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+ break;
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+ case CREATURE:
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+ spawnThisTick = spawnAnimalThisTick;
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+ limit = world.getWorld().getAnimalSpawnLimit();
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+ break;
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+ case WATER_CREATURE:
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+ spawnThisTick = spawnWaterThisTick;
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+ limit = world.getWorld().getWaterAnimalSpawnLimit();
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+ break;
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+ case AMBIENT:
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+ spawnThisTick = spawnAmbientThisTick;
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+ limit = world.getWorld().getAmbientSpawnLimit();
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+ break;
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+ }
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+
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+ if (!spawnThisTick || limit == 0) {
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+ continue;
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+ }
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+ // CraftBukkit end
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+
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if (enumcreaturetype != EnumCreatureType.MISC && (!enumcreaturetype.c() || this.allowAnimals) && (enumcreaturetype.c() || this.allowMonsters) && (!enumcreaturetype.d() || flag2)) {
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- int k1 = enumcreaturetype.b() * l / ChunkProviderServer.b;
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+ int k1 = limit * l / ChunkProviderServer.b; // CraftBukkit - use per-world limits
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if (object2intmap.getInt(enumcreaturetype) <= k1) {
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SpawnerCreature.a(enumcreaturetype, this.world, chunk, blockposition);
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@@ -507,12 +578,18 @@
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@@ -507,12 +545,18 @@
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@Override
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protected boolean executeNext() {
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