Add note about EntityMoveEvent not firing for players (#6406)

This commit is contained in:
HexedHero
2021-08-21 14:53:01 +01:00
parent 5fb95dd824
commit 849bc22bdf

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@@ -18,10 +18,13 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+import org.bukkit.event.Cancellable; +import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList; +import org.bukkit.event.HandlerList;
+import org.bukkit.event.entity.EntityEvent; +import org.bukkit.event.entity.EntityEvent;
+import org.bukkit.event.player.PlayerMoveEvent;
+import org.jetbrains.annotations.NotNull; +import org.jetbrains.annotations.NotNull;
+ +
+/** +/**
+ * Holds information for living entity movement events + * Holds information for living entity movement events
+ * <p>
+ * Does not fire for players; use {@link PlayerMoveEvent} for player movement.
+ */ + */
+public class EntityMoveEvent extends EntityEvent implements Cancellable { +public class EntityMoveEvent extends EntityEvent implements Cancellable {
+ private static final HandlerList handlers = new HandlerList(); + private static final HandlerList handlers = new HandlerList();