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Updated to Minecraft version 1.4
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@@ -12,8 +12,8 @@ import org.bukkit.event.vehicle.VehicleDamageEvent;
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import org.bukkit.event.vehicle.VehicleEnterEvent;
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import org.bukkit.event.vehicle.VehicleEntityCollisionEvent;
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import org.bukkit.event.vehicle.VehicleMoveEvent;
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// CraftBukkit end
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import org.bukkit.event.vehicle.VehicleUpdateEvent;
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// CraftBukkit end
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public class EntityBoat extends Entity {
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@@ -26,9 +26,10 @@ public class EntityBoat extends Entity {
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private double g;
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private double h;
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private double i;
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public double maxSpeed = 0.4D; // CraftBukkit
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// CraftBukkit start
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public double maxSpeed = 0.4D;
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public void h(Entity entity) {
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CraftServer server = ((WorldServer) this.world).getServer();
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Vehicle vehicle = (Vehicle) this.getBukkitEntity();
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@@ -50,10 +51,13 @@ public class EntityBoat extends Entity {
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this.a = 0;
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this.b = 0;
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this.c = 1;
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this.aC = true;
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this.a(1.5F, 0.6F);
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this.aD = true;
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this.b(1.5F, 0.6F);
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this.height = this.width / 2.0F;
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this.bg = false;
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}
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protected boolean l() {
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return false;
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}
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protected void a() {}
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@@ -110,7 +114,7 @@ public class EntityBoat extends Entity {
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this.c = -this.c;
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this.b = 10;
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this.a += i * 10;
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this.R();
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this.W();
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if (this.a > 40) {
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int j;
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@@ -122,7 +126,7 @@ public class EntityBoat extends Entity {
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this.a(Item.STICK.id, 1, 0.0F);
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}
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this.C();
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this.D();
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}
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return true;
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@@ -266,9 +270,9 @@ public class EntityBoat extends Entity {
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}
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}
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if (this.aV && d5 > 0.15D) {
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if (this.aW && d5 > 0.15D) {
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if (!this.world.isStatic) {
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this.C();
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this.D();
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int k;
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@@ -354,7 +358,7 @@ public class EntityBoat extends Entity {
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double d0 = Math.cos((double) this.yaw * 3.141592653589793D / 180.0D) * 0.4D;
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double d1 = Math.sin((double) this.yaw * 3.141592653589793D / 180.0D) * 0.4D;
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this.passenger.a(this.locX + d0, this.locY + this.k() + this.passenger.B(), this.locZ + d1);
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this.passenger.a(this.locX + d0, this.locY + this.k() + this.passenger.C(), this.locZ + d1);
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}
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}
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