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Updated to Minecraft version 1.4
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@@ -20,12 +20,12 @@ public class InventoryCrafting implements IInventory {
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this.b = i;
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}
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public int m_() {
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public int q_() {
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return this.a.length;
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}
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public ItemStack c_(int i) {
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return i >= this.m_() ? null : this.a[i];
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return i >= this.q_() ? null : this.a[i];
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}
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public ItemStack b(int i, int j) {
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@@ -70,11 +70,11 @@ public class InventoryCrafting implements IInventory {
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this.c.a((IInventory) this);
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}
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public int n_() {
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public int r_() {
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return 64;
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}
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public void h() {}
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public void i() {}
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public boolean a_(EntityHuman entityhuman) {
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return true;
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