Fix TextWrapping issues; Now limits the packets send to the client to either: 119 chars or 320 width. This will strip disallowed characters, propagate colors properly to the next line and not 'eat' multiple color-codes.

This commit is contained in:
Erik Broes
2011-04-25 18:14:06 +02:00
parent 6940f56d4d
commit 88ebcc8db5
5 changed files with 103 additions and 40 deletions

View File

@@ -14,6 +14,7 @@ import org.bukkit.craftbukkit.block.CraftBlock;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.TextWrapper;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.block.*;
@@ -579,9 +580,15 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
if (packet instanceof Packet6SpawnPosition) {
Packet6SpawnPosition packet6 = (Packet6SpawnPosition) packet;
this.player.compassTarget = new Location(getPlayer().getWorld(), packet6.x, packet6.y, packet6.z);
} else if (packet instanceof Packet3Chat) {
String message = ((Packet3Chat) packet).a;
for (final String line: TextWrapper.wrapText(message)) {
this.networkManager.a(new Packet3Chat(line));
}
packet = null;
}
if (packet != null) this.networkManager.a(packet);
// CraftBukkit
this.networkManager.a(packet);
this.g = this.f;
}