Remove, not invalidate, Metadata on reload

Objects loaded over different class loaders are not the same. Nasty dragons lie here.

Also clean up the previous patch to no longer butcher imports.
This commit is contained in:
Aikar
2016-03-28 22:43:05 -04:00
parent 7d7810721e
commit 88ef71592b
3 changed files with 67 additions and 168 deletions

View File

@@ -0,0 +1,28 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 18 Mar 2016 13:50:14 -0400
Subject: [PATCH] Remove Metadata on reload
Metadata is not meant to persist reload as things break badly with non primitive types
This will remove metadata on reload so it does not crash everything if a plugin uses it.
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
world.paperConfig.init(); // Paper
}
+ // Paper start
+ for (Plugin plugin : pluginManager.getPlugins()) {
+ entityMetadata.removeAll(plugin);
+ worldMetadata.removeAll(plugin);
+ playerMetadata.removeAll(plugin);
+ }
+ // Paper end
+
pluginManager.clearPlugins();
commandMap.clearCommands();
resetRecipes();
--