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Added setArmorContents as a method for PlayerInventory.
By: Raphfrk <raphfrk@gmail.com>
This commit is contained in:
@@ -39,6 +39,13 @@ public interface PlayerInventory extends Inventory {
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*/
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*/
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public ItemStack getBoots();
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public ItemStack getBoots();
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/**
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* Put the given ItemStacks into the armor slots
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*
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* @param items The ItemStacks to use as armour
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*/
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public void setArmorContents(ItemStack[] items);
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/**
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/**
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* Put the given ItemStack into the helmet slot
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* Put the given ItemStack into the helmet slot
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* This does not check if the ItemStack is a helmet
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* This does not check if the ItemStack is a helmet
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@@ -91,4 +98,4 @@ public interface PlayerInventory extends Inventory {
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* @return Held item slot number
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* @return Held item slot number
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*/
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*/
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public int getHeldItemSlot();
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public int getHeldItemSlot();
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}
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}
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