Update patches to handle vineflower decompiler (#10406)

* Update patches to handle vineflower decompiler

* update patches again to handle inlined simple lambdas

* update vf again and re-apply/rebuild patches

* update patches after removal of verify-merges flag

* fix compile issue

* remove maven local

* fix some issues

* address more issues

* fix collision patch

* use paperweight release

* more fixes

* update fineflower and fix patches again

* add missing comment descriptor

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
This commit is contained in:
Jake Potrebic
2024-04-12 12:14:06 -07:00
parent 99625a6d53
commit 89528bff42
128 changed files with 1079 additions and 1150 deletions

View File

@@ -9,11 +9,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/world/entity/Display.java
+++ b/src/main/java/net/minecraft/world/entity/Display.java
@@ -0,0 +0,0 @@ public abstract class Display extends Entity {
byte b = loadFlag((byte)0, nbt, "shadow", (byte)1);
b = loadFlag(b, nbt, "see_through", (byte)2);
b = loadFlag(b, nbt, "default_background", (byte)4);
- Optional<Display.TextDisplay.Align> optional = Display.TextDisplay.Align.CODEC.decode(NbtOps.INSTANCE, nbt.get("alignment")).resultOrPartial(Util.prefix("Display entity", Display.LOGGER::error)).map(Pair::getFirst);
+ Optional<Display.TextDisplay.Align> optional = Display.TextDisplay.Align.CODEC.decode(NbtOps.INSTANCE, nbt.get("alignment")).result().map(Pair::getFirst); // Paper - Hide text display error on spawn
Optional<Display.TextDisplay.Align> optional = Display.TextDisplay.Align.CODEC
.decode(NbtOps.INSTANCE, nbt.get("alignment"))
- .resultOrPartial(Util.prefix("Display entity", Display.LOGGER::error))
+ .result() // Paper - Hide text display error on spawn
.map(Pair::getFirst);
if (optional.isPresent()) {
byte var10000;
switch ((Display.TextDisplay.Align)optional.get()) {
b = switch ((Display.TextDisplay.Align)optional.get()) {