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Updated to use mc-dev rename revision 1
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@@ -99,7 +99,7 @@ public final class SpawnerCreature {
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float f1 = (float) i3;
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float f2 = (float) j3 + 0.5F;
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if (world.a((double) f, (double) f1, (double) f2, 24.0D) == null) {
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if (world.findNearbyPlayer((double) f, (double) f1, (double) f2, 24.0D) == null) {
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float f3 = f - (float) chunkcoordinates.x;
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float f4 = f1 - (float) chunkcoordinates.y;
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float f5 = f2 - (float) chunkcoordinates.z;
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