Updated to use mc-dev rename revision 1

This commit is contained in:
Nathan Adams
2011-11-29 23:17:43 +00:00
parent 8665161eaa
commit 8fbe78a2c3
117 changed files with 907 additions and 1161 deletions

View File

@@ -65,7 +65,7 @@ public class World implements IBlockAccess {
public WorldProvider worldProvider; // CraftBukkit - remove final
protected List z;
public IChunkProvider chunkProvider; // CraftBukkit - protected -> public
protected final IDataManager B;
protected final IDataManager dataManager;
public WorldData worldData; // CraftBukkit - protected -> public
public boolean isLoading;
private boolean Q;
@@ -150,9 +150,9 @@ public class World implements IBlockAccess {
this.H = new int['\u8000'];
this.V = new ArrayList();
this.isStatic = false;
this.B = idatamanager;
this.dataManager = idatamanager;
this.worldMaps = new WorldMapCollection(idatamanager);
this.worldData = idatamanager.c();
this.worldData = idatamanager.getWorldData();
this.x = this.worldData == null;
if (worldprovider != null) {
this.worldProvider = worldprovider;
@@ -184,7 +184,7 @@ public class World implements IBlockAccess {
}
protected IChunkProvider b() {
IChunkLoader ichunkloader = this.B.a(this.worldProvider);
IChunkLoader ichunkloader = this.dataManager.createChunkLoader(this.worldProvider);
return new ChunkProviderLoadOrGenerate(this, ichunkloader, this.worldProvider.getChunkProvider());
}
@@ -270,7 +270,7 @@ public class World implements IBlockAccess {
private void y() {
this.l();
this.B.a(this.worldData, this.players);
this.dataManager.saveWorldData(this.worldData, this.players);
this.worldMaps.a();
}
@@ -1691,7 +1691,7 @@ public class World implements IBlockAccess {
}
public void doTick() {
if (this.r().isHardcore() && this.difficulty < 3) {
if (this.getWorldData().isHardcore() && this.difficulty < 3) {
this.difficulty = 3;
}
@@ -1912,7 +1912,7 @@ public class World implements IBlockAccess {
i2 += k1;
j2 += j;
if (l2 == 0 && this.k(i2, k2, j2) <= this.random.nextInt(8) && this.a(EnumSkyBlock.SKY, i2, k2, j2) <= 0) {
EntityHuman entityhuman1 = this.a((double) i2 + 0.5D, (double) k2 + 0.5D, (double) j2 + 0.5D, 8.0D);
EntityHuman entityhuman1 = this.findNearbyPlayer((double) i2 + 0.5D, (double) k2 + 0.5D, (double) j2 + 0.5D, 8.0D);
if (entityhuman1 != null && entityhuman1.e((double) i2 + 0.5D, (double) k2 + 0.5D, (double) j2 + 0.5D) > 4.0D) {
this.makeSound((double) i2 + 0.5D, (double) k2 + 0.5D, (double) j2 + 0.5D, "ambient.cave.cave", 0.7F, 0.8F + this.random.nextFloat() * 0.2F);
@@ -1929,7 +1929,7 @@ public class World implements IBlockAccess {
j2 = j + (l1 >> 8 & 15);
k2 = this.e(i2, j2);
if (this.v(i2, k2, j2)) {
this.strikeLightning(new EntityWeatherStorm(this, (double) i2, (double) k2, (double) j2));
this.strikeLightning(new EntityWeatherLighting(this, (double) i2, (double) k2, (double) j2));
this.r = 2;
}
}
@@ -2523,10 +2523,10 @@ public class World implements IBlockAccess {
}
public EntityHuman findNearbyPlayer(Entity entity, double d0) {
return this.a(entity.locX, entity.locY, entity.locZ, d0);
return this.findNearbyPlayer(entity.locX, entity.locY, entity.locZ, d0);
}
public EntityHuman a(double d0, double d1, double d2, double d3) {
public EntityHuman findNearbyPlayer(double d0, double d1, double d2, double d3) {
double d4 = -1.0D;
EntityHuman entityhuman = null;
@@ -2548,11 +2548,11 @@ public class World implements IBlockAccess {
return entityhuman;
}
public EntityHuman b(Entity entity, double d0) {
return this.b(entity.locX, entity.locY, entity.locZ, d0);
public EntityHuman findNearbyVulnerablePlayer(Entity entity, double d0) {
return this.findNearbyVulnerablePlayer(entity.locX, entity.locY, entity.locZ, d0);
}
public EntityHuman b(double d0, double d1, double d2, double d3) {
public EntityHuman findNearbyVulnerablePlayer(double d0, double d1, double d2, double d3) {
double d4 = -1.0D;
EntityHuman entityhuman = null;
@@ -2632,7 +2632,7 @@ public class World implements IBlockAccess {
}
public void l() {
this.B.b();
this.dataManager.checkSession();
}
public void setTime(long i) {
@@ -2681,11 +2681,11 @@ public class World implements IBlockAccess {
}
}
public IDataManager q() {
return this.B;
public IDataManager getDataManager() {
return this.dataManager;
}
public WorldData r() {
public WorldData getWorldData() {
return this.worldData;
}
@@ -2811,13 +2811,13 @@ public class World implements IBlockAccess {
}
public Random w(int i, int j, int k) {
long l = (long) i * 341873128712L + (long) j * 132897987541L + this.r().getSeed() + (long) k;
long l = (long) i * 341873128712L + (long) j * 132897987541L + this.getWorldData().getSeed() + (long) k;
this.random.setSeed(l);
return this.random;
}
public boolean x() {
public boolean updateLights() {
return false;
}
@@ -2835,7 +2835,7 @@ public class World implements IBlockAccess {
// CraftBukkit start
public UUID getUUID() {
return this.B.getUUID();
return this.dataManager.getUUID();
}
// CraftBukkit end
}