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#603: Specify what velocity changes in javadocs
By: Martoph <sager1018@gmail.com>
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@@ -49,7 +49,7 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
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public Location getLocation(@Nullable Location loc);
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/**
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* Sets this entity's velocity
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* Sets this entity's velocity in meters per tick
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*
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* @param velocity New velocity to travel with
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*/
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@@ -18,7 +18,7 @@ public interface Vehicle extends Entity {
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public Vector getVelocity();
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/**
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* Sets the vehicle's velocity.
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* Sets the vehicle's velocity in meters per tick.
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*
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* @param vel velocity vector
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*/
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@@ -47,7 +47,7 @@ public class BlockDispenseEvent extends BlockEvent implements Cancellable {
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}
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/**
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* Gets the velocity.
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* Gets the velocity in meters per tick.
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* <p>
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* Note: Modifying the returned Vector will not change the velocity, you
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* must use {@link #setVelocity(org.bukkit.util.Vector)} instead.
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@@ -60,7 +60,7 @@ public class BlockDispenseEvent extends BlockEvent implements Cancellable {
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}
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/**
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* Sets the velocity of the item being dispensed.
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* Sets the velocity of the item being dispensed in meters per tick.
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*
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* @param vel the velocity of the item being dispensed
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*/
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@@ -40,7 +40,7 @@ public class PlayerVelocityEvent extends PlayerEvent implements Cancellable {
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}
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/**
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* Sets the velocity vector that will be sent to the player
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* Sets the velocity vector in meters per tick that will be sent to the player
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*
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* @param velocity The velocity vector that will be sent to the player
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*/
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