Re-arrange most chunk system patches to front (#8338)

* Re-arrange most chunk system patches to front

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
This commit is contained in:
Spottedleaf
2022-09-01 09:51:59 -07:00
parent 61a8488806
commit 90da9124c5
38 changed files with 7792 additions and 795 deletions

View File

@@ -8,32 +8,39 @@ tickDistanceManager call can take up quite a bit in
the function. I saw approximately 1/3rd of the function
on the copy.
diff --git a/src/main/java/io/papermc/paper/command/subcommands/ChunkDebugCommand.java b/src/main/java/io/papermc/paper/command/subcommands/ChunkDebugCommand.java
diff --git a/src/main/java/net/minecraft/server/ChunkSystem.java b/src/main/java/net/minecraft/server/ChunkSystem.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/io/papermc/paper/command/subcommands/ChunkDebugCommand.java
+++ b/src/main/java/io/papermc/paper/command/subcommands/ChunkDebugCommand.java
@@ -0,0 +0,0 @@ public final class ChunkDebugCommand implements PaperSubcommand {
int ticking = 0;
int entityTicking = 0;
--- a/src/main/java/net/minecraft/server/ChunkSystem.java
+++ b/src/main/java/net/minecraft/server/ChunkSystem.java
@@ -0,0 +0,0 @@ public final class ChunkSystem {
}
- for (final ChunkHolder chunk : world.getChunkSource().chunkMap.updatingChunkMap.values()) {
+ for (final ChunkHolder chunk : world.getChunkSource().chunkMap.updatingChunks.getUpdatingMap().values()) { // Paper - change updating chunks map
if (chunk.getFullChunkNowUnchecked() == null) {
continue;
}
diff --git a/src/main/java/net/minecraft/server/MCUtil.java b/src/main/java/net/minecraft/server/MCUtil.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MCUtil.java
+++ b/src/main/java/net/minecraft/server/MCUtil.java
@@ -0,0 +0,0 @@ public final class MCUtil {
public static List<ChunkHolder> getVisibleChunkHolders(final ServerLevel level) {
- return new ArrayList<>(level.chunkSource.chunkMap.visibleChunkMap.values());
+ if (Bukkit.isPrimaryThread()) {
+ return level.chunkSource.chunkMap.updatingChunks.getVisibleValuesCopy();
+ }
+ synchronized (level.chunkSource.chunkMap.updatingChunks) {
+ return level.chunkSource.chunkMap.updatingChunks.getVisibleValuesCopy();
+ }
}
ServerLevel world = ((org.bukkit.craftbukkit.CraftWorld)bukkitWorld).getHandle();
ChunkMap chunkMap = world.getChunkSource().chunkMap;
- Long2ObjectLinkedOpenHashMap<ChunkHolder> visibleChunks = chunkMap.visibleChunkMap;
+ Long2ObjectLinkedOpenHashMap<ChunkHolder> visibleChunks = chunkMap.updatingChunks.getVisibleMap(); // Paper
DistanceManager chunkMapDistance = chunkMap.distanceManager;
List<ChunkHolder> allChunks = new ArrayList<>(visibleChunks.values());
List<ServerPlayer> players = world.players;
public static List<ChunkHolder> getUpdatingChunkHolders(final ServerLevel level) {
- return new ArrayList<>(level.chunkSource.chunkMap.updatingChunkMap.values());
+ return level.chunkSource.chunkMap.updatingChunks.getUpdatingValuesCopy();
}
public static int getVisibleChunkHolderCount(final ServerLevel level) {
- return level.chunkSource.chunkMap.visibleChunkMap.size();
+ return level.chunkSource.chunkMap.updatingChunks.getVisibleMap().size();
}
public static int getUpdatingChunkHolderCount(final ServerLevel level) {
- return level.chunkSource.chunkMap.updatingChunkMap.size();
+ return level.chunkSource.chunkMap.updatingChunks.getUpdatingMap().size();
}
public static boolean hasAnyChunkHolders(final ServerLevel level) {
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -53,7 +60,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
public final LongSet entitiesInLevel;
public final ServerLevel level;
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
boolean unloadingPlayerChunk = false; // Paper - do not allow ticket level changes while unloading chunks
public ChunkMap(ServerLevel world, LevelStorageSource.LevelStorageAccess session, DataFixer dataFixer, StructureTemplateManager structureTemplateManager, Executor executor, BlockableEventLoop<Runnable> mainThreadExecutor, LightChunkGetter chunkProvider, ChunkGenerator chunkGenerator, ChunkProgressListener worldGenerationProgressListener, ChunkStatusUpdateListener chunkStatusChangeListener, Supplier<DimensionDataStorage> persistentStateManagerFactory, int viewDistance, boolean dsync) {
super(session.getDimensionPath(world.dimension()).resolve("region"), dataFixer, dsync);
- this.visibleChunkMap = this.updatingChunkMap.clone();
@@ -82,21 +89,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
protected IntSupplier getChunkQueueLevel(long pos) {
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
};
stringbuilder.append("Updating:").append(System.lineSeparator());
- this.updatingChunkMap.values().forEach(consumer);
+ this.updatingChunks.getUpdatingValuesCopy().forEach(consumer); // Paper
stringbuilder.append("Visible:").append(System.lineSeparator());
- this.visibleChunkMap.values().forEach(consumer);
+ this.updatingChunks.getVisibleValuesCopy().forEach(consumer); // Paper
CrashReport crashreport = CrashReport.forThrowable(exception, "Chunk loading");
CrashReportCategory crashreportsystemdetails = crashreport.addCategory("Chunk loading");
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// Paper end
}
// Paper start
holder.onChunkAdd();
// Paper end
- this.updatingChunkMap.put(pos, holder);
+ this.updatingChunks.queueUpdate(pos, holder); // Paper - Don't copy
this.modified = true;
@@ -104,32 +99,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
protected void saveAllChunks(boolean flush) {
if (flush) {
- List<ChunkHolder> list = (List) this.visibleChunkMap.values().stream().filter(ChunkHolder::wasAccessibleSinceLastSave).peek(ChunkHolder::refreshAccessibility).collect(Collectors.toList());
+ List<ChunkHolder> list = (List) this.updatingChunks.getVisibleValuesCopy().stream().filter(ChunkHolder::wasAccessibleSinceLastSave).peek(ChunkHolder::refreshAccessibility).collect(Collectors.toList()); // Paper
MutableBoolean mutableboolean = new MutableBoolean();
do {
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
//this.flushWorker(); // Paper - nuke IOWorker
this.level.asyncChunkTaskManager.flush(); // Paper - flush to preserve behavior compat with pre-async behaviour
} else {
- this.visibleChunkMap.values().forEach(this::saveChunkIfNeeded);
+ this.updatingChunks.getVisibleValuesCopy().forEach(this::saveChunkIfNeeded); // Paper
}
}
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
public boolean hasWork() {
- return this.lightEngine.hasLightWork() || !this.pendingUnloads.isEmpty() || !this.updatingChunkMap.isEmpty() || this.poiManager.hasWork() || !this.toDrop.isEmpty() || !this.unloadQueue.isEmpty() || this.queueSorter.hasWork() || this.distanceManager.hasTickets();
+ return this.lightEngine.hasLightWork() || !this.pendingUnloads.isEmpty() || !this.updatingChunks.getUpdatingValuesCopy().isEmpty() || this.poiManager.hasWork() || !this.toDrop.isEmpty() || !this.unloadQueue.isEmpty() || this.queueSorter.hasWork() || this.distanceManager.hasTickets(); // Paper
}
private void processUnloads(BooleanSupplier shouldKeepTicking) {
LongIterator longiterator = this.toDrop.iterator();
for (int i = 0; longiterator.hasNext() && (shouldKeepTicking.getAsBoolean() || i < 200 || this.toDrop.size() > 2000); longiterator.remove()) {
long j = longiterator.nextLong();
- ChunkHolder playerchunk = (ChunkHolder) this.updatingChunkMap.remove(j);
@@ -151,88 +120,3 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
this.modified = false;
return true;
}
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.viewDistance = j;
this.distanceManager.updatePlayerTickets(this.viewDistance + 1);
- ObjectIterator objectiterator = this.updatingChunkMap.values().iterator();
+ Iterator objectiterator = this.updatingChunks.getVisibleValuesCopy().iterator(); // Paper
while (objectiterator.hasNext()) {
ChunkHolder playerchunk = (ChunkHolder) objectiterator.next();
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
public int size() {
- return this.visibleChunkMap.size();
+ return this.updatingChunks.getVisibleMap().size(); // Paper - Don't copy
}
public DistanceManager getDistanceManager() {
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
protected Iterable<ChunkHolder> getChunks() {
- return Iterables.unmodifiableIterable(this.visibleChunkMap.values());
+ return Iterables.unmodifiableIterable(this.updatingChunks.getVisibleValuesCopy()); // Paper
}
void dumpChunks(Writer writer) throws IOException {
CsvOutput csvwriter = CsvOutput.builder().addColumn("x").addColumn("z").addColumn("level").addColumn("in_memory").addColumn("status").addColumn("full_status").addColumn("accessible_ready").addColumn("ticking_ready").addColumn("entity_ticking_ready").addColumn("ticket").addColumn("spawning").addColumn("block_entity_count").addColumn("ticking_ticket").addColumn("ticking_level").addColumn("block_ticks").addColumn("fluid_ticks").build(writer);
TickingTracker tickingtracker = this.distanceManager.tickingTracker();
- ObjectBidirectionalIterator objectbidirectionaliterator = this.visibleChunkMap.long2ObjectEntrySet().iterator();
+ ObjectBidirectionalIterator objectbidirectionaliterator = this.updatingChunks.getVisibleMap().clone().long2ObjectEntrySet().fastIterator(); // Paper
while (objectbidirectionaliterator.hasNext()) {
Entry<ChunkHolder> entry = (Entry) objectbidirectionaliterator.next();
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public int getTileEntityCount() {
// We don't use the full world tile entity list, so we must iterate chunks
- Long2ObjectLinkedOpenHashMap<ChunkHolder> chunks = world.getChunkSource().chunkMap.visibleChunkMap;
+ Long2ObjectLinkedOpenHashMap<ChunkHolder> chunks = world.getChunkSource().chunkMap.updatingChunks.getVisibleMap(); // Paper - change updating chunks map
int size = 0;
for (ChunkHolder playerchunk : chunks.values()) {
net.minecraft.world.level.chunk.LevelChunk chunk = playerchunk.getTickingChunk();
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
public int getChunkCount() {
int ret = 0;
- for (ChunkHolder chunkHolder : world.getChunkSource().chunkMap.visibleChunkMap.values()) {
+ for (ChunkHolder chunkHolder : world.getChunkSource().chunkMap.updatingChunks.getVisibleMap().values()) { // Paper - change updating chunks map
if (chunkHolder.getTickingChunk() != null) {
++ret;
}
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public Chunk[] getLoadedChunks() {
- Long2ObjectLinkedOpenHashMap<ChunkHolder> chunks = this.world.getChunkSource().chunkMap.visibleChunkMap;
+ // Paper start
+ if (Thread.currentThread() != world.getLevel().thread) {
+ // Paper start - change updating chunks map
+ Long2ObjectLinkedOpenHashMap<ChunkHolder> chunks;
+ synchronized (world.getChunkSource().chunkMap.updatingChunks) {
+ chunks = world.getChunkSource().chunkMap.updatingChunks.getVisibleMap().clone();
+ }
+ return chunks.values().stream().map(ChunkHolder::getFullChunkNow).filter(Objects::nonNull).map(net.minecraft.world.level.chunk.LevelChunk::getBukkitChunk).toArray(Chunk[]::new);
+ // Paper end - change updating chunks map
+ }
+ // Paper end
+ Long2ObjectLinkedOpenHashMap<ChunkHolder> chunks = this.world.getChunkSource().chunkMap.updatingChunks.getVisibleMap(); // Paper - change updating chunks map
return chunks.values().stream().map(ChunkHolder::getFullChunkNow).filter(Objects::nonNull).map(net.minecraft.world.level.chunk.LevelChunk::getBukkitChunk).toArray(Chunk[]::new);
}
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public boolean refreshChunk(int x, int z) {
- ChunkHolder playerChunk = this.world.getChunkSource().chunkMap.visibleChunkMap.get(ChunkPos.asLong(x, z));
+ ChunkHolder playerChunk = this.world.getChunkSource().chunkMap.updatingChunks.getVisibleMap().get(ChunkPos.asLong(x, z));
if (playerChunk == null) return false;
playerChunk.getTickingChunkFuture().thenAccept(either -> {