Better docs for PlayerGameModeChangeEvent (#6461)

This commit is contained in:
Jake Potrebic
2021-08-22 08:10:33 -07:00
parent 92d1ace250
commit 9169cf73cc
2 changed files with 13 additions and 1 deletions

View File

@@ -8,7 +8,17 @@ diff --git a/src/main/java/org/bukkit/event/player/PlayerGameModeChangeEvent.jav
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/player/PlayerGameModeChangeEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerGameModeChangeEvent.java
@@ -0,0 +0,0 @@ public class PlayerGameModeChangeEvent extends PlayerEvent implements Cancellabl
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.NotNull;
/**
* Called when the GameMode of the player is changed.
+ * <p>
+ * <b>NOTE:</b> When {@link #getCause()} is {@link Cause#DEFAULT_GAMEMODE},
+ * the Player from {@link #getPlayer()} might not be fully online at
+ * the time this event is fired. Plugins should use {@link Player#isOnline()}
+ * to check before changing player state.
*/
public class PlayerGameModeChangeEvent extends PlayerEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
private boolean cancelled;
private final GameMode newGameMode;