Make sure to catch extra interact packets from the client

This commit is contained in:
Thinkofdeath
2014-12-09 12:20:44 +00:00
parent cf5a502fd4
commit 917e46a8d3
2 changed files with 52 additions and 41 deletions

View File

@@ -1,5 +1,5 @@
--- ../work/decompile-8eb82bde//net/minecraft/server/PlayerInteractManager.java 2014-12-09 09:38:37.363833006 +0000
+++ src/main/java/net/minecraft/server/PlayerInteractManager.java 2014-12-09 09:38:31.515833135 +0000
--- ../work/decompile-8eb82bde//net/minecraft/server/PlayerInteractManager.java 2014-12-09 12:19:57.555618161 +0000
+++ src/main/java/net/minecraft/server/PlayerInteractManager.java 2014-12-09 12:16:26.307622849 +0000
@@ -1,5 +1,13 @@
package net.minecraft.server;
@@ -202,19 +202,21 @@
return flag;
}
@@ -266,8 +392,11 @@
}
@@ -267,7 +393,13 @@
}
}
+
+ public boolean interactResult = true; // CraftBukkit
+ // CraftBukkit start
+ public boolean interactResult = false;
+ public boolean firedInteract = false;
+ // CraftBukkit end
+
public boolean interact(EntityHuman entityhuman, World world, ItemStack itemstack, BlockPosition blockposition, EnumDirection enumdirection, float f, float f1, float f2) {
+ /* CraftBukkit start - whole method
if (this.gamemode == EnumGamemode.SPECTATOR) {
TileEntity tileentity = world.getTileEntity(blockposition);
@@ -312,6 +441,67 @@
@@ -312,6 +444,68 @@
return itemstack.placeItem(entityhuman, world, blockposition, enumdirection, f, f1, f2);
}
}
@@ -230,6 +232,8 @@
+ }
+
+ PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(entityhuman, Action.RIGHT_CLICK_BLOCK, blockposition, enumdirection, itemstack, cancelledBlock);
+ firedInteract = true;
+ interactResult = event.useItemInHand() == Event.Result.DENY;
+
+ if (event.useInteractedBlock() == Event.Result.DENY) {
+ // If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
@@ -263,7 +267,6 @@
+ result = blockdata.getBlock().interact(world, blockposition, blockdata, entityhuman, enumdirection, f, f1, f2);
+ }
+
+ interactResult = event.useItemInHand() != Event.Result.DENY;
+ if (itemstack != null && !result) {
+ int j1 = itemstack.getData();
+ int k1 = itemstack.count;