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Ignore empty messages (not just null) for join and quit
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@@ -648,7 +648,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
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a.info(this.player.name + " lost connection: " + s);
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// CraftBukkit start - we need to handle custom quit messages
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String quitMessage = this.minecraftServer.serverConfigurationManager.disconnect(this.player);
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if (quitMessage != null) {
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if ((quitMessage != null) && (quitMessage.length() > 0)) {
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this.minecraftServer.serverConfigurationManager.sendAll(new Packet3Chat(quitMessage));
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}
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// CraftBukkit end
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@@ -130,7 +130,7 @@ public class ServerConfigurationManager {
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String joinMessage = playerJoinEvent.getJoinMessage();
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if (joinMessage != null) {
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if ((joinMessage != null) && (joinMessage.length() > 0)) {
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this.server.serverConfigurationManager.sendAll(new Packet3Chat(joinMessage));
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}
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// CraftBukkit end
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