Remove "fix-curing-zombie-villager-discount" exploit option (#9895)

This commit is contained in:
booky10
2023-11-04 20:20:01 +01:00
parent ab5fa1f224
commit 939f31d33c
2 changed files with 2 additions and 31 deletions

View File

@@ -1310,7 +1310,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ path("use-async-lighting"),
+ path("tnt-explosion-volume"),
+ path("entities", "spawning", "despawn-ranges", "soft"),
+ path("entities", "spawning", "despawn-ranges", "hard")
+ path("entities", "spawning", "despawn-ranges", "hard"),
+ path("fixes", "fix-curing-zombie-villager-discount-exploit")
+ };
+
+ NodePath[] REMOVED_GLOBAL_PATHS = {
@@ -1779,7 +1780,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ public boolean disableUnloadedChunkEnderpearlExploit = true;
+ public boolean preventTntFromMovingInWater = false;
+ public boolean splitOverstackedLoot = true;
+ public boolean fixCuringZombieVillagerDiscountExploit = true;
+ public IntOr.Disabled fallingBlockHeightNerf = IntOr.Disabled.DISABLED;
+ public IntOr.Disabled tntEntityHeightNerf = IntOr.Disabled.DISABLED;
+ }