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Move patches around
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@@ -0,0 +1,46 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MisterVector <whizkid3000@hotmail.com>
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Date: Tue, 13 Aug 2019 19:45:06 -0700
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Subject: [PATCH] Implement PlayerFlowerPotManipulateEvent
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diff --git a/src/main/java/net/minecraft/world/level/block/FlowerPotBlock.java b/src/main/java/net/minecraft/world/level/block/FlowerPotBlock.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/block/FlowerPotBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/FlowerPotBlock.java
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@@ -0,0 +0,0 @@ import net.minecraft.world.level.pathfinder.PathComputationType;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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+import io.papermc.paper.event.player.PlayerFlowerPotManipulateEvent; // Paper
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public class FlowerPotBlock extends Block {
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@@ -0,0 +0,0 @@ public class FlowerPotBlock extends Block {
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boolean flag1 = this.content == Blocks.AIR;
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if (flag != flag1) {
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+ // Paper start
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+ org.bukkit.entity.Player player1 = (org.bukkit.entity.Player) player.getBukkitEntity();
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+ boolean placing = flag1;
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+ org.bukkit.block.Block bukkitblock = org.bukkit.craftbukkit.block.CraftBlock.at(world, pos);
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+ org.bukkit.inventory.ItemStack bukkititemstack = org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack);
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+ org.bukkit.Material mat = org.bukkit.craftbukkit.util.CraftMagicNumbers.getMaterial(content);
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+ org.bukkit.inventory.ItemStack bukkititemstack1 = new org.bukkit.inventory.ItemStack(mat, 1);
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+ org.bukkit.inventory.ItemStack whichitem = placing ? bukkititemstack : bukkititemstack1;
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+
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+ PlayerFlowerPotManipulateEvent event = new PlayerFlowerPotManipulateEvent(player1, bukkitblock, whichitem, placing);
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+ player1.getServer().getPluginManager().callEvent(event);
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+
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+ if (event.isCancelled()) {
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+ // Update client
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+ player1.sendBlockChange(bukkitblock.getLocation(), bukkitblock.getBlockData());
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+ player1.updateInventory();
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+
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+ return InteractionResult.PASS;
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+ }
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+ // Paper end
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+
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if (flag1) {
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world.setBlock(pos, block.defaultBlockState(), 3);
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player.awardStat(Stats.POT_FLOWER);
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