Added spawn-protection property to server.properties

This commit is contained in:
Zenexer
2011-02-10 12:02:37 +08:00
committed by tahg
parent 1da852265a
commit 96794e15db
4 changed files with 8 additions and 10 deletions

View File

@@ -325,8 +325,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
// CraftBukkit end
if (packet14blockdig.e == 0) {
// CraftBukkit start
if (j1 > this.d.spawnProtection || flag) {
// CraftBukkit start
if(blockId > 0) {
BlockDamageEvent event;
// If the amount of damage that the player is going to do to the block
@@ -341,8 +341,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
this.e.c.a(i, j, k);
}
}
// CraftBukkit end
}
// CraftBukkit end
} else if (packet14blockdig.e == 2) {
// CraftBukkit start - Get last block that the player hit
// Otherwise the block is a Bedrock @(0,0,0)
@@ -354,8 +354,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
}
// CraftBukkit end
} else if (packet14blockdig.e == 1) {
// CraftBukkit start
if (j1 > this.d.spawnProtection || flag) {
// CraftBukkit start
BlockDamageEvent event;
// If the amount of damage going to the block plus the current amount
// of damage is greater than 1, the block is going to break.
@@ -370,8 +370,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
} else {
e.c.d = 0; // Reset the amount of damage if stopping break.
}
// CraftBukkit end
}
// CraftBukkit end
} else if (packet14blockdig.e == 3) {
double d5 = this.e.locX - ((double) i + 0.5D);
double d6 = this.e.locY - ((double) j + 0.5D);