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Added spawn-protection property to server.properties
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@@ -87,7 +87,7 @@ public class WorldServer extends World implements BlockChangeDelegate {
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i1 = l;
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}
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return i1 > this.D.spawnProtection || this.D.f.g(entityhuman.name);
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return i1 > this.D.spawnProtection || this.D.f.g(entityhuman.name); // CraftBukkit Configurable spawn protection start
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}
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protected void b(Entity entity) {
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