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Generic cleanup
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@@ -126,8 +126,9 @@ public class BlockFlowing extends BlockFluids {
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}
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// CraftBukkit start - all four cardinal directions. Do not change the order!
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BlockFace[] faces = new BlockFace[]{ BlockFace.NORTH, BlockFace.SOUTH, BlockFace.EAST, BlockFace.WEST };
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BlockFace[] faces = new BlockFace[] { BlockFace.NORTH, BlockFace.SOUTH, BlockFace.EAST, BlockFace.WEST };
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int index = 0;
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for (BlockFace currentFace: faces) {
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if (aboolean[index]) {
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BlockFromToEvent event = new BlockFromToEvent(source, currentFace);
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