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Possibly fixed block/chunk leaking
By: Dinnerbone <dinnerbone@dinnerbone.com>
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@@ -123,7 +123,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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if (oldWorld != newWorld) {
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manager.c.k.a(entity);
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manager.c.k.b(entity);
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manager.d.b(entity);
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oldWorld.manager.b(entity);
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manager.b.remove(entity);
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oldWorld.e(entity);
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@@ -136,7 +136,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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newWorld.A.d((int) location.getBlockX() >> 4, (int) location.getBlockZ() >> 4);
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newEntity.a.a(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
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manager.d.a(newEntity);
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newWorld.manager.a(newEntity);
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newWorld.a(newEntity);
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manager.b.add(newEntity);
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newEntity.l();
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