1.15.2 update (#2887)

Functional GUI fix added by billygalbreath
This commit is contained in:
Spottedleaf
2020-01-21 18:02:07 -08:00
parent 5141569293
commit 9774f1ff47
519 changed files with 960 additions and 961 deletions

View File

@@ -7,7 +7,7 @@ This allows you to create already filled textures on Skulls to avoid texture loo
which commonly cause rate limit issues with Mojang API
diff --git a/src/main/java/org/bukkit/block/Skull.java b/src/main/java/org/bukkit/block/Skull.java
index 943d751fb..a6914f01e 100644
index 943d751f..a6914f01 100644
--- a/src/main/java/org/bukkit/block/Skull.java
+++ b/src/main/java/org/bukkit/block/Skull.java
@@ -0,0 +0,0 @@ import org.bukkit.block.data.BlockData;
@@ -40,7 +40,7 @@ index 943d751fb..a6914f01e 100644
* Gets the rotation of the skull in the world (or facing direction if this
* is a wall mounted skull).
diff --git a/src/main/java/org/bukkit/inventory/meta/SkullMeta.java b/src/main/java/org/bukkit/inventory/meta/SkullMeta.java
index 35a392033..8b2465ea2 100644
index 35a39203..8b2465ea 100644
--- a/src/main/java/org/bukkit/inventory/meta/SkullMeta.java
+++ b/src/main/java/org/bukkit/inventory/meta/SkullMeta.java
@@ -0,0 +0,0 @@