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Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1.
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@@ -23,7 +23,7 @@ public class PathfinderGoalArrowAttack extends PathfinderGoal {
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}
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public boolean a() {
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EntityLiving entityliving = this.b.as();
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EntityLiving entityliving = this.b.at();
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if (entityliving == null) {
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return false;
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@@ -34,7 +34,7 @@ public class PathfinderGoalArrowAttack extends PathfinderGoal {
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}
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public boolean b() {
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return this.a() || !this.b.ak().e();
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return this.a() || !this.b.al().e();
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}
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public void d() {
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@@ -48,7 +48,7 @@ public class PathfinderGoalArrowAttack extends PathfinderGoal {
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public void e() {
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double d0 = 100.0D;
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double d1 = this.b.e(this.c.locX, this.c.boundingBox.b, this.c.locZ);
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boolean flag = this.b.al().canSee(this.c);
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boolean flag = this.b.am().canSee(this.c);
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if (flag) {
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++this.f;
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@@ -57,9 +57,9 @@ public class PathfinderGoalArrowAttack extends PathfinderGoal {
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}
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if (d1 <= d0 && this.f >= 20) {
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this.b.ak().f();
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this.b.al().f();
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} else {
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this.b.ak().a(this.c, this.e);
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this.b.al().a(this.c, this.e);
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}
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this.b.getControllerLook().a(this.c, 30.0F, 30.0F);
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@@ -76,7 +76,7 @@ public class PathfinderGoalArrowAttack extends PathfinderGoal {
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if (this.g == 1) {
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EntityArrow entityarrow = new EntityArrow(this.a, this.b, this.c, 1.6F, 12.0F);
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this.a.makeSound(this.b, "random.bow", 1.0F, 1.0F / (this.b.am().nextFloat() * 0.4F + 0.8F));
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this.a.makeSound(this.b, "random.bow", 1.0F, 1.0F / (this.b.an().nextFloat() * 0.4F + 0.8F));
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this.a.addEntity(entityarrow);
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} else if (this.g == 2) {
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EntitySnowball entitysnowball = new EntitySnowball(this.a, this.b);
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@@ -86,7 +86,7 @@ public class PathfinderGoalArrowAttack extends PathfinderGoal {
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float f = MathHelper.sqrt(d0 * d0 + d2 * d2) * 0.2F;
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entitysnowball.a(d0, d1 + (double) f, d2, 1.6F, 12.0F);
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this.a.makeSound(this.b, "random.bow", 1.0F, 1.0F / (this.b.am().nextFloat() * 0.4F + 0.8F));
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this.a.makeSound(this.b, "random.bow", 1.0F, 1.0F / (this.b.an().nextFloat() * 0.4F + 0.8F));
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this.a.addEntity(entitysnowball);
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}
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}
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