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Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1.
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@@ -279,7 +279,7 @@ public class World implements IBlockAccess {
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public boolean isTileEntity(int i, int j, int k) {
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int l = this.getTypeId(i, j, k);
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return Block.byId[l] != null && Block.byId[l].n();
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return Block.byId[l] != null && Block.byId[l].o();
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}
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public boolean isLoaded(int i, int j, int k) {
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@@ -1111,7 +1111,7 @@ public class World implements IBlockAccess {
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continue;
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}
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// CraftBukkit end
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entity.G_();
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entity.F_();
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if (entity.dead) {
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this.e.remove(i--);
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}
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@@ -1260,9 +1260,9 @@ public class World implements IBlockAccess {
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entity.lastPitch = entity.pitch;
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if (flag && entity.bZ) {
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if (entity.vehicle != null) {
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entity.Q();
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entity.R();
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} else {
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entity.G_();
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entity.F_();
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}
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}
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@@ -2038,7 +2038,7 @@ public class World implements IBlockAccess {
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++j;
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Block block = Block.byId[j3];
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if (block != null && block.m()) {
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if (block != null && block.n()) {
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++i;
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block.a(this, k2 + k, i3 + chunksection.c(), l2 + l, this.random);
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}
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@@ -2060,7 +2060,7 @@ public class World implements IBlockAccess {
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public boolean c(int i, int j, int k, boolean flag) {
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BiomeBase biomebase = this.getBiome(i, k);
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float f = biomebase.h();
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float f = biomebase.i();
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if (f > 0.15F) {
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return false;
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@@ -2103,7 +2103,7 @@ public class World implements IBlockAccess {
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public boolean u(int i, int j, int k) {
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BiomeBase biomebase = this.getBiome(i, k);
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float f = biomebase.h();
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float f = biomebase.i();
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if (f > 0.15F) {
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return false;
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@@ -2870,14 +2870,14 @@ public class World implements IBlockAccess {
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} else {
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BiomeBase biomebase = this.getBiome(i, k);
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return biomebase.b() ? false : biomebase.c();
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return biomebase.c() ? false : biomebase.d();
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}
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}
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public boolean z(int i, int j, int k) {
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BiomeBase biomebase = this.getBiome(i, k);
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return biomebase.d();
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return biomebase.e();
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}
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public void a(String s, WorldMapBase worldmapbase) {
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