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Missed diff, unused config entry, general cleanup
cc GH-170
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@@ -65,7 +65,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+
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+ double d0 = (double) this.position.getZ() + 0.5D;
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+ double d1 = (double) this.position.getX() + 0.5D;
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+ int yLoc = this.position.getY();
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+
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+ if (this.i != null) {
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+ d0 += 0.5D;
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@@ -75,7 +74,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ d1 += 0.5D;
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+ }
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+
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+ this.world.a((EntityHuman) null, d1, (double) yLoc + 0.5D, d0, SoundEffects.X, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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+ this.world.a((EntityHuman) null, d1, (double) this.position.getY() + 0.5D, d0, SoundEffects.X, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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+ }
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+ // Paper end
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+
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@@ -163,7 +162,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ double d1 = (double) this.getPosition().getX() + 0.5D;
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+ double d0 = (double) this.getPosition().getZ() + 0.5D;
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+
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+ this.world.a((EntityHuman) null, d1, (double) this.getPosition().getY() + 0.5D, d0, SoundEffects.aL, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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+ this.world.a((EntityHuman) null, d1, (double) this.getPosition().getY() + 0.5D, d0, SoundEffects.aM, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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+ }
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+ // Paper end
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+
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@@ -178,7 +177,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ double d0 = (double) this.getPosition().getX() + 0.5D;
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+ double d2 = (double) this.getPosition().getZ() + 0.5D;
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+
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+ this.world.a((EntityHuman) null, d0, (double) this.getPosition().getY() + 0.5D, d2, SoundEffects.aK, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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+ this.world.a((EntityHuman) null, d0, (double) this.getPosition().getY() + 0.5D, d2, SoundEffects.aL, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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+ this.a = 0.0F;
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+ }
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+ // Paper end
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