diff --git a/paper-server/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryAbstractHorse.java b/paper-server/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryAbstractHorse.java index 9cf561d5bd..0e43bb2044 100644 --- a/paper-server/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryAbstractHorse.java +++ b/paper-server/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryAbstractHorse.java @@ -20,12 +20,12 @@ public class CraftInventoryAbstractHorse extends CraftInventory implements Abstr @Override public ItemStack getSaddle() { - return this.getItem(HorseInventoryMenu.SLOT_SADDLE); // Paper + return this.getItem(HorseInventoryMenu.SLOT_SADDLE); } @Override public void setSaddle(ItemStack stack) { - this.setItem(HorseInventoryMenu.SLOT_SADDLE, stack); // Paper + this.setItem(HorseInventoryMenu.SLOT_SADDLE, stack); } public Container getMainInventory() { @@ -88,14 +88,17 @@ public class CraftInventoryAbstractHorse extends CraftInventory implements Abstr @Override public ItemStack getItem(final int index) { - if (index == HorseInventoryMenu.SLOT_BODY_ARMOR) { - final net.minecraft.world.item.ItemStack item = this.getArmorInventory().getItem(0); - return item.isEmpty() ? null : CraftItemStack.asCraftMirror(item); - } else if (index == HorseInventoryMenu.SLOT_SADDLE) { + if (index == HorseInventoryMenu.SLOT_SADDLE) { final net.minecraft.world.item.ItemStack item = this.getSaddleInventory().getItem(0); return item.isEmpty() ? null : CraftItemStack.asCraftMirror(item); + } else if (index == HorseInventoryMenu.SLOT_BODY_ARMOR) { + final net.minecraft.world.item.ItemStack item = this.getArmorInventory().getItem(0); + return item.isEmpty() ? null : CraftItemStack.asCraftMirror(item); } else { int shiftedIndex = index; + if (index > HorseInventoryMenu.SLOT_SADDLE) { + shiftedIndex--; + } if (index > HorseInventoryMenu.SLOT_BODY_ARMOR) { shiftedIndex--; } @@ -113,10 +116,10 @@ public class CraftInventoryAbstractHorse extends CraftInventory implements Abstr this.getSaddleInventory().setItem(0, CraftItemStack.asNMSCopy(item)); } else { int shiftedIndex = index; - if (index > HorseInventoryMenu.SLOT_BODY_ARMOR) { + if (index > HorseInventoryMenu.SLOT_SADDLE) { shiftedIndex--; } - if (index > HorseInventoryMenu.SLOT_SADDLE) { + if (index > HorseInventoryMenu.SLOT_BODY_ARMOR) { shiftedIndex--; } this.getMainInventory().setItem(shiftedIndex, CraftItemStack.asNMSCopy(item));