Update to Minecraft 1.10

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2016-06-09 11:43:49 +10:00
parent 604d9373c0
commit a39b7e5f3a
161 changed files with 1176 additions and 1147 deletions

View File

@@ -15,10 +15,10 @@
+
public class EntityArmorStand extends EntityLiving {
private static final Vector3f bq = new Vector3f(0.0F, 0.0F, 0.0F);
@@ -362,6 +371,21 @@
if (itemstack1 == null || (this.bA & 1 << enumitemslot.c() + 8) == 0) {
if (itemstack1 != null || (this.bA & 1 << enumitemslot.c() + 16) == 0) {
private static final Vector3f br = new Vector3f(0.0F, 0.0F, 0.0F);
@@ -373,6 +382,21 @@
if (itemstack1 == null || (this.bB & 1 << enumitemslot.c() + 8) == 0) {
if (itemstack1 != null || (this.bB & 1 << enumitemslot.c() + 16) == 0) {
ItemStack itemstack2;
+ // CraftBukkit start
+ org.bukkit.inventory.ItemStack armorStandItem = CraftItemStack.asCraftMirror(itemstack1);
@@ -38,7 +38,7 @@
if (entityhuman.abilities.canInstantlyBuild && (itemstack1 == null || itemstack1.getItem() == Item.getItemOf(Blocks.AIR)) && itemstack != null) {
itemstack2 = itemstack.cloneItemStack();
@@ -383,6 +407,11 @@
@@ -394,6 +418,11 @@
}
public boolean damageEntity(DamageSource damagesource, float f) {